Alex St. John: Game developers must avoid the ‘wage-slave’ attitude
venturebeat.com
venturebeat.com
Sadly, this mentality is pervasive in the games industry. It's why game developers are treated so poorly (in terms of compensation, perks, and overall mental well-being) compared to their counterparts in other software development spheres.
As much as I want to say that Alex St. John is an asshole, at least he's being honest about his disgusting opinions. Most of the higher-ups in gamedev just lie or pretend that things aren't as bad as they are.
The author seems to be contradicting himself -- wage slaves are those who must accept an oppressive workplace to survive. Shutting up and accepting poor conditions, like the author suggests, is how you become one.
Because apparently creating a small piece of the n-th sequel in some multi-million gaming franchise is creating "art", and artists have no need for a work-life-balance.
Edit: Reply by indie developer: http://venturebeat.com/2016/04/16/indie-developer-rami-ismai...
Edit 2: Apparently the author himself burned out while working at Microsoft: http://www.informationtechnologyleaders.com/stvid.html
He would pass out at his keyboard and straggle into morning meetings with key marks on his face. Worked sucked everything out of him; his marriage disintegrated. In 1997, he succeeded in getting himself fired, as he tells it, "and walked out of Microsoft feeling 100 lbs. lighter."