Building a text editor (Part 1): a wxHaskell tutorial
wewantarock.wordpress.com
wewantarock.wordpress.com
Qt on the other hand is very OO. You define the behavior of your widgets by subclassing. There are signals and slots, which are basically callbacks and thus very FP-friendly, but there are many things for which Qt doesn't use them (e.g., input) instead relying on C++ virtual methods. I'm looking over the qtHaskell docs now (which is just a wall-o-type-signatures) and it appears to have some kind of setHandler function for these virtual functions. I have no idea how this is supposed to work. AFAIK qtHaskell is just a one-man project, so it's understandably less mature than Gtk2Hs, considering the huge impedance mismatch between functional/imperative Haskell and OO C++.
As for wxWidgets, I have not used it, but as I understand it's mostly history. The Gtk2Hs team is large, active and contains many luminaries of the Haskell community, so that is where the action is at. Unfortunately though, it's Gtk+, so your "real world" better not have any Windows or Mac users in it.