So far as I can tell from the scant technical details, this isn't a true 3D 360deg video solution. It seems like this camera will provide stereo 360deg video for horizontally aligned left-right eye positions, which is not the same as 3D 360deg video that supports any head and eye poses (that requires full light field capture or reconstruction). This means any user viewing a video that rolls their head left or right several degrees will get a headache pretty fast. I'm sick of people claiming '3D' 360 video is the same as full 6DOF tracked VR - it is not.
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