Standard Interface
standardinterface.org
standardinterface.org
And I personally despise those little rotary controls. You can't control them precisely or read them accurately. They're useful only for extremely coarse controls, which few programs have a use for.
The goal is to make the leap from unformatted, unstructured raw HTML to something presentable and easy to use automatic. Then you can customize it. It's very similar to the way the iPhone UI works with interface builder.
Sounds like their intent is not clearly communicated...
Nearly all Mac applications have the same feel to them - even third party apps. This is what makes the Mac experience so nice, apps all work the way you expect them too. But, the final interface can often look highly unique. Think of applications such as Delicious Library.
Interface guidelines are for those parts of your app that aren't the core. They are for providing a layout that is reasonable and familiar to users when your application doesn't need to do better.
For example, think of Delicious Library. Obviously, the browser screen of DL has nothing at all in common with what the HIG suggests. This is because it is the core experience of the app, and Wil Shipley felt that it was important enough to bring his own feel to the app. But open up a preference panel, and it looks exactly like a preference panel on any other Mac app. There was no need for Wil to spend energy trying to figure out how to layout his preference panel, he just followed the HIG. And now users of the application get that comforting, familiar feeling when they open the preference panel.
Look at Mac OS X for desktop and iPhone. These are the OSes with the most focus on a interface guidelines, but the also have the most unique looking apps as well.