Never buying or using anything from those sleazeballs, and you should follow suit.
Never buying or using anything from those sleazeballs, and you should follow suit.
Also you need a Google account to use it.
Sure. I cherry picked the negative because of this.
There are too many game engines that are made for special purpose studios (People who have experience with them)
I think there are a lot better GPL'd engines people should use so the community benefits; not Candy Trademark king King.com
Particularly Libgdx; Blender3d ; Godot
Now that I think about it game engines are a bit like Linux Distros in that all the options possibly dilutes the greater purpose.
I just argue it's more like
[Consumer] diluted Win-Win [King]
I posted another response with more details of better (Subjective) GPL'd community friendly engines.
Currently, your projects can only be stored on King's servers, not even github. When you finally publish your game, it will automatically include analytics that phone home to King, not you.
"We provide data collection and statistics of your players, if you want it – In order to provide Player Analytics, we need to collect data on your Players such as how they play Games and what device they used. If you choose not to use Player Analytics, we won’t collect any data relating to Players (except for errors directly related to the Defold Engine). Please see our Privacy Policy for Players http://www.defold.com/about-player-privacy/ for more information about what Player data we collect and what we do with it."
(I work for Defold)
What kind of scheming do you believe we are up to? I'm asking because we really want to do the right thing and be open about Defold. Maybe you have questions we have failed to answer properly?
Nothing is sent to any King servers, unless you actually want to use our analytics tools, which is an opt-in solution anyway. :)
The only reason why projects are hosted on our servers is due to the legacy of the engine, originally planned as a subscription service, long before being acquired by King. This is something that really wasn't a problem up until now, which is why it simply has stayed that way.
We want it to be easy for users to just create a project and start coding, not having to spend time on setting up development environment and code hosting. However, of course we see this is something people want to be able do as well. We will add the ability to more easily configure where projects are hosted (or even use local projects (already added to the new editor)).
But it's even possible right now to actually change your Git server to your own (or GitHub as you mentioned), I wrote a guide on it here: https://forum.defold.com/t/howto-alternative-project-hosting...