Smartwatches and the three-second rule
theverge.com
theverge.com
Sound familiar?
No, no it doesn't sound familiar at all. Syncing with my desktop was a nice luxury, but not a necessity. More of a back up than anything, the Palm Pilot and Newton were useful as a standalone device (Pocket PC? Eh, not so much).
Slow? Is the author too young to have used such devices and just looking at CPU clock speeds? For the tasks for which it was designed, a Palm Pilot would run rings around any device I use today. Check my task list? A button on the front of the Palm. iOS or Android? Unlock device, search for app icon that hopefully is on the front page. Tap icon, wait for it to load and then go find it's "cloud store", bunch of back-and-forth while the two sync, then you can use the app. Now, the difference is pretty small on modern mobile CPUs and LTE, but the Palm still wins and certainly is not comparatively slow.
Awful battery life? Now the author is just making shit up. A Newton would run for weeks on some AA batteries. I've got one on my shelf that hasn't been turned on in a year. I'd bet a paycheck that I could grab it today, hit the button and it would power up. Try that with your iXuslaxy 12 in 12 months time. Don't recall good numbers on the Palm, but I can guarantee you that I wouldn't abide putting a new pair of AAs in it on a daily basis, so I'll assume it would run for multiple days or weeks on some batteries. Pretty sure early Pocket PCs needed to be charged daily...just like modern mobile devices, so that's a wash and a long way away from "awful battery life".
No, I didn't finish the article with that opening salvo.
From where I sit, most companies are trying to put a "computer on my wrist" when I'm really quite content with a "display on my wrist" (Pebble, mostly) until we can sort out the power management and optimizations needed to make "computer on my wrist" a workable product.
Is it the way of the world that we start with focused tools to introduce a concept, and turn it into a feature of another product to gain mass acceptance? What then pushes the gravity of convergence toward one device or another?
It was around $300.00
It saved me so much money. I used to go to liquidation sales. In one instance, I needed to find what 900 units of Halo III The collector's edition were selling for on eBay. They were going for $40-$50 bucks. I bought all the games at $5 a piece. The other buyers thought I was crazy.
No one had smart phones. I really thought I finally had a tool to get ahead in life. Libraries offered free internet access without logging in, and it seemed wherever I was, someone had an open wifi I could connect to. This little Palm always had internet access, or though it seemed? I remember thinking about a smart phone, and couldn't bring myself to pay for data?
I blinked, about 9 months went by, and it seemed like everyone was on a smart phone. It was nice while it lasted.
As to the device, I don't think they marketed it the right way.
I still think the Palm, all of them, were great little devices. I remember hooking one up to a gps. I took it down the Rogue River, so I could be prepared for any rapids greater than 3. It kinda worked, but need fine tuning. It wasen't Palms fault; I didn't have the right maps loads.
Just looked for the devise, and can't find it.
Palm products were great. They, along with the accessories were make well. It's ashame what happened to that company.
And the mentioned devices were utility first and foremost (aka "nerdy").
I do also miss 90 seconds on The Verge.
(Off topic: other then Ars Technica and Anandtech, are there any sites people recommend for good tech writing and news?)
And i have given up on Ars technica these days.
Having actually used one of those devices at that time, I can tell you it was extremely useful. For the first time, I had a full contacts list, calendar, and memos list, and I could take those anywhere with me. And the calendar would beep me a while before events. That was fantastic.
You have to understand, back then the comparison term for these things was nothing. Nada. Zip. Cell phones were just getting started, and they had few or none of these features.
That little Palm Pilot was an incredibly useful device. Sure, it sucks when you compare it to a modern smartphone.
I was in high school when they came out, and I saved my pennies and bought one, and it was GREAT for having a contacts list and keeping track of my calendar and homework todo list. To be honest, I've had a hard time replicating it since then. It was just enough at the cutting edge of technology that I WANTED to use it. These days, I have todo lists in my iPhone, in Evernote, on my whiteboard, on my computer, and I never check ANY of them.
I also don't get the gripe about the screen. Sure, it's worse than we have to day, but I found 160x160 to be just fine.
To this day, I still have yet to find anything that comes close to that same reliability, stability, or feature standard.
Prior to the Series 3, Psion produced the Organizer (https://en.wikipedia.org/wiki/Psion_Organiser) - I had an Organizer II LZ64, bought in 1990 I think, a birthday present from my parents when I was a young teenager. These were a lot less practical than the Series 3, on account of the teeny tiny screen, but I found mine fun to program on.
I like both of them very much. The TX had an SD card slot. T
I would much rather have something similar today that didn't try to do everything and have a 50 yottapixel display, 9 cameras, and a battery life after 2 years use of about 4 hours.
A Palm style device paired with a 'John's Phone'[1] for calls would be awesome.
Give me a good point and shoot, a good PDA, and a good phone as three separate devices.
The Samsung is my clear favorite because it has the most watchlike physical design and the best designed software of the three. Considering the reputation Samsung has in software, that was rather shocking (and perhaps speaks more about Google's and Apple's failures).
Android Wear is distressingly non-spatial. Most of the time I felt lost in the UI. I never could figure out if swiping left or right or up would bring me to the same place as it did last time, or (more often) whether I'd be faced with a surprising new screen out of nowhere.
Apple Watch has too many buttons and UI actions. It's rarely obvious what each of them will do, so often I'd just cycle through them all: turn the crown, try long press and force touch, swipe in all directions... The meaning of actions varies arbitrarily (e.g. to set an alarm you must turn the crown and the screen does nothing; in most other apps you specify values by touch actions and the crown does nothing).
The Samsung Gear S2 has a rotating bezel that's much nicer to use than the fidgety crown on the Apple Watch. It also has a clear meaning in the interface: you turn the bezel to scroll through content. That covers a lot of the things you actually do on a smartwatch, and there's no guessing whether you need to swipe in this or that direction instead.
The Samsung is also the fastest of the bunch. Native apps start instantly, whereas Apple Watch will often keep you waiting for 5-10 seconds for an app to start.
My two cents on smartwatches... Supposedly Samsung's Gear software is coming to iOS too (pending Apple approval it seems), so it's shaping up to be a real cross-platform contender.
Pebble has one of the best looking watches on the market fwiw, in the Pebble round... Unfortunately it's only IPX7 rated, just "splash resistant", and it has a battery life like all the competitors. So I bought the s2, and it's good enough. But the moment Pebble releases a good looking, round watch that can survive a swimming pool and last like its other models, I'm in.
This was only a minor point in a much bigger comment, but I can't help thinking this is going to change. The alarm app works differently than new third-party apps because Apple made it, and Apple is way better at making Watch apps than third-party devs -- even aside from limitations on the Watch API, it's not surprising that the UI from developers is inconsistent and (right now) favors basically making a little tiny version of an iPhone app, touchscreen and all. I bet this changes in relatively short order, or at least improves to the point that you can get as consistent an experience on the Watch as you'd get between apps on the phone.
It's fast, great battery life (~2 days). I don't find the interface bad (I've never got lost in it like your experience). Not sure if it is the same software as on the G2 - I thought it was standard Android.
I use it for notifications - single glance to see if I should read an email/message.
I haven't worn a watch in years, but I'm really enjoying it.
[1] http://consumer.huawei.com/minisite/worldwide/huawei-watch/
I'm still not 100% happy with how long some activities take to launch, scrolling over can take time, but I feel that we've worked hard to adhere to this.
I have always admired Palm's for how fast it was possible to access their features. I was the most organized in life when I had a Palm Pilot and I could take it out of my pocket, press one of the front buttons, and see my to-do list pop up in front of me.
In comparison, getting to my to-do list on all smartphone platforms is a multi-step process.
Instead of evolving from there it seems like they were largely just dropped or ignored by the modern platforms.
/me uses org-mode
My Nexus unlocks as I pick it up and my todo list is displayed on and editable from the home screen (https://play.google.com/store/apps/details?id=sk.mildev84.no...). I take notes a lot more often since getting that set up.
Most smart phones are bad enough. I've yet to own a smartphone (mostly android, one iphone) that's as snappy as an old dumbphone like the v8 or v3, where most things are instant. Adding numbers to contacts or even simply browsing contacts feels like a kludge. After 5 years of constant Android use I should never still accidentally call instead of add or view... But I do, so I start to question the interface; and my sanity.
Get battery life to weeks, and a .5s rule, and I'll consider buying one.
Psion should never have stopped making hardware. :)
I've only used Androids. Is it any better in iOS land?
Transparency and blur effects seem to be the culprit for most slowness on older devices.
I really don't think that app being slow is the "biggest problem". App being pointless is a much greater issue, and it's not a problem of being slow. An apple watch is about the same speed as an iphone1, and yet the iphone was an instant success.
What's even more problematic is that even apple can't imagine useful user scenarios in its ads beyond sport session ( guy checking messages while playing the piano in a concert ? I know it's a joke, but it would have been better to come with a real example...). PDA had problems because they weren't able to properly deliver the promises everyone thought about for those devices. Smartwatch don't even have user expecting anything.
I used an old Centro when my android phone was bricked, and while the web browser was worse than crap, many other things were surprisingly refreshing, plus it sipped battery (3 year old battery, ran for about 70 hours on a charge).
I wonder if some of it is that we've hit a level of complexity at which efficient implementations are not as feasible; try counting the number of levels of abstraction in the android OS; there's a lot. Having even 10% of the features and flash that android has, along with a semi-secure sandbox for applications written the way PalmOS was isn't feasible; even Garnet was showing places where the complexity was causing implementation issues.
My wife loves her Band. I offered her the new one but she didn't see any reason to upgrade. If the MS Phone platform weren't such a joke, it would have been a gateway to her getting a windows phone. I got her an SGS7 instead.
She's sad she can't use Cortana with her Samsung, but she's not willing to give up everything she likes for that one feature.
The early generation boasted a 640 x 240 screen, ran Windows CE and had a full PCMCIA slot.
But the next generation ditched the "nano-notebook" form factor to imitate Pilot/Newton, which apparently was what everyone wanted.
That's all smartphone/smartwatch manufacturers need to keep in mind when it comes to marketing to me.
I'm not the kind of person gripe about "kids these days and their technology" but I've found the watch to be a real issue.
Granted my sample size is small; just a few folks I know at work and personally who have them. It's uncanny though.
But like you said, this is also my personal experience and my school and work environment may be much different than yours, and even have a different kind of cultural approach.