DRM from hell.
arstechnica.com
arstechnica.com
Wrong. I'll just play the pirated version, which won't have these restrictions.
Sure, I'd like to support the creators but not if they're only offering to sell me an inferior version of the product.
See, I'd like to give game creators my money. Games represent great value and I generally enjoy the prospect of well made sequels. I'm happy to pay, as long as they're not asking me to do extra work.
All the game creators have to do to get my money is make it easy for me to give it to them. This means:
a) Not selling me a broken (and that's what this DRM is) copy of the game forcing me to waste an hour or more of my time procuring a working copy from pirate sites.
b) Not requiring me to sign up for some lousy custom online content network when I've already got Steam and it just works.
That's it. If they're willing to make it easy for me to support them, then great, here's some cash. If they aren't, well, frankly, I don't care enough about the morality of the situation to jump through hoops for them.
I don't think I did anything wrong. The author of the software got his money, I got a DVD drive to use while I use the program. Everyone wins.
I am never buying a game like this again. Treating paying customers like thieves is just wrong. All this is going to do is finish off PC game sales (which are already suffering). Unless this spreads to the consoles as well. In that case, indie games will be there.
edit: Looks like Bioshock 2 (and other "Games for Windows Live") have offline support, it is just well-hidden. Still, this is a huge annoyance, and just means the pirates will have a better experience, since the game is capable of saving locally.
Though I did buy a PS3 for mgs4, street fighter 4, and hopefully God of War 3 and FF13 and mainly used for Blu Ray
The experience will probably have me go back to consoles for good. Too bad: the controls for shooters are so much better on the PC.
I am finally confident in saying will not buy another one of these games that require the Windows Live or full online support. I was really excited about Bioshock 2, but then I played for a bit and couldn't save. That fucking pissed me off. I had a bad attitude about the game from then on.
It's interesting. Before, DRM was kind of noticeable only to technical people (I mean, I didn't encounter any functional issues with Fallout 3), but the concept of being connected to the internet and not being connected are pretty well understood enough to the average player that I hope more regular players realize this is just absurd.
What annoys me is that DRM does NOT (and never will) stop piracy, yet the paying customers get screwed over while the pirates get a nice DRM and hassle free game to play for free.
At least Valve has the decency to keep your game purchases on file so you can install from scratch again with any hassle. The DRM needs to be a tradeoff, bother me a bit, but give me a useful feature.
Playing the game at all is not a feature.
"The man represents pirates. The car represents paying customers. The bus represents Ubisoft DRM. http://i.imgur.com/zPyuI.gif
What on earth are they transferring to/from the server that requires up to 50Kbps of bandwidth? The only legitimate thing I can think of would be if the were logging user's movements through the game, and even that is kind of sketchy...
The same could be said about the creators of fake (malware) 'tune up utilities', fake AV and spyware tools. Do you defend them too? What Ubisoft are doing is unethical, and I will not defend their doing it simply because its profitable (and even that is questionable).
The purveyor of fake tune-up utilities fools unsophisticated consumers into buying something useless, which is obviously unethical.
The PC game developer tries to make money on a product that's so desirable, more people steal it than buy it.
This is like saying that while the neighborhood bully likes to punch you, he has stopped kicking you when you fall so it's all right. :-)
On a TWC 5Gb cap line for $30 per month thats 232 Hours playing time per month (8 hours per day) if you do no other downloading.
What if you had 3 people in your house all wanting to play games DRMd like this ? You'd have to upgrade your connection just to play games you already paid for.
The only way this really works is if you're continually releasing new content on the server side.
If the server just saves and restores game saves, I can mock that with enough input data. You have to have actual value on those remote servers that people will need access to.
I agree, but is the problem that those the cheating swine pirates circumvent all the hideous crap imposed on paying customers by the gaming company?
Or... Maybe the problem is the hideous crap imposed on paying customers by the gaming company and they should make the customer experience at least as good as the pirate experience.
For example, allow the game to work just fine offline and give you an option you can turn off to phone home when you have an internet connection. But if you turn it on, every once in a while you are randomly selected to receive a bonus of some kind in the game.
Sure. And if this gives every member of the development team a magical unicorn they can ride to work it's a good move on their part as well.