Achieving that level of mythos about a product is an astonishing accomplishment.
It could be computerized pretty easily, it's just not.
> Maybe they [Kraft] worried too much. Even though the change was written on the box, nobody noticed or commented. That's how much people cared.
I agree with the comment I'm responding to; I think Kraft was completely correct to worry, for exactly the reason you state here.
Allegedly, Kosher For Passover Coke (which should be available soon if not already) uses sugar.
Some history: http://time.com/3769657/coke-passover-kosher/
They're not that dumb, and they're not that smart.
Sadly no appropriate MS-DOS jokes come to mind
The Japanese keyboard I use requires pressing shift to get a tilde (the tilde spot is occupied by a key to switch input methods on some keyboards and nothing on others).
Tilde opens the console in Doom 3, and it didn't like having it on a shifted character, and there was no way of rebinding the key. Long story short, I had to change the key in the source and recompile it to something else. Thanks id for open sourcing your games :-)
[/guy who was just modding NIBBLES.BAS yesterday]
Symbols are in different places compared to overseas keyboards (@ is to the right of P and doesn't require pressing shift, and ctrl and caps lock are swapped). It's not a problem except with old or lazy apps that expect them to be in a certain places, like my DOOM3 example.
There are a bunch of different Japanese layouts actually, a Japanese company makes keyboards with blank caps so you can use which ever one you like:
http://www.pfusystems.com/embedded-keyboard/hhkb/index.html
There is kana input, but I have yet to meet someone who uses that instead of an IME. I see a lot of people using it on their phones, though.