The worst part is that there are plenty of Minecraft server administration suites out on the web for download already. Hiring a rando "developer" (with of course a good resume, everybody in those code farms has 1,000 years of development experience in every language!) you've never met to do the one thing that might differentiate your product is just insane.
The craziest thing is that a Minecraft server manager is not a difficult thing to write. I tossed together a couple hundred line Perl script with a bunch of useful features in an afternoon and ran servers with it for years.