Space Invaders Enterprise Edition
eis-blog.ucsc.edu
eis-blog.ucsc.edu
1) This is easy to install. Enterprise software should take at least 6 months to deploy and employ 50+ people for that purpose
2) This is free/open. Enterprise software needs to be at least $1,000 per seat per year
(I like the rules-based implementation though)
DISCLAIMER: I'm the author of that post, I didn't submit it to Hacker News though!
It's a joke :)
Likewise my comment :-)My bad :)
Enterprise software needs to be at least $1,000 per alien per shot.
FTFY.
Edit: Other reasons why its not enterprisie enough:
1) It does not run in a server cluster.
2) It does not run using a oracle tripple-redundant database.
3) It does not have a recovery plan in case the city is nuked to ensure that the game can continue playing from just where you left off by restoring from backups.
4) It does not have an audit trail so that any time the spaceship shoots an alien we can point to which accountant did it.
... unless your comment was also a clever joke >_>
I've been enamored by Cucumber in the Ruby testing world, but it is a bit too.... helpful (verbose / client oriented) for my tastes.
In the process of writing Cucumber features and scenarios I realized that a feature I'd planned to write didn't have any good reasoning behind it -- I couldn't write a "As a ... I want to ... so that I can ..." section, so I was forced to rethink the feature.
That really sold me.
I'm glad the author didn't go that far.
DISCLAIMER: I'm the author of that post.
Drools 5 introduces the Business Logic integration Platform which provides a unified and integrated platform for Rules, Workflow and Event Processing. It's been designed from the ground up so that each aspect is a first class citizen, with no compromises.