Show HN: Corsair Game – Minecraft Meets the Martian in Space
corsair-game.net
corsair-game.net
Whoa, thanks for the attention! Left the computer here and came back after an hour to see quite a few new email signups... Didn't really know what to expect, but this was a positive surprise!
Anyway, regarding the similarities with Space Engineers, it is understandable, as both are kind of first person space games. To be honest, it has been a while since I looked at their game, but I believe our vision is different. We have more of a back story, more gameplay (not just a sandbox), living ecosystems, NPCs, missions, etc. Ship building is a core part, where you build and improve your ship and crew to be able to travel further and explore more.
The demo we have on our site is a bit dated concept version we built with WebGL (Three.js and Cannon.js). We have recently moved to Unity and are working on an intro/tutorial that will be our new downloadable demo. ETA of that is few weeks from now at least.
Looked like a fun game, but unless it has a (not half-assed) SteamOS port, you probably won't get my money.
The point is I'm a linux-only gamer using firefox. I am clearly not their target market. I felt it appropriate to explain that I was not about to download chrome(ium) on my device in order to view their game. Browser monocultures are a dangerous meme I do not wish to support.
If there was a chance it would be ported to SteamOS, I would buy it in a heartbeat, even if I didn't get to play the demo (the Youtube video was nice). It's safe to guess (I'd love to be wrong) that, if they're focusing on only one browser, they're likely going to focus on only one platform. If I'm wrong, and this ends up being released via emscripten/asm.js, (or, even better, a native SteamOS port) I'll happily eat my words.
SteamOS has some lousy linux ports so far, unless you get Ryan Gordon to port it, or use Unity/Unreal. My "Half-assed" parenthetical was in reference to this. There's a real Blue Ocean opportunity here for good coders fluent in DirectX and OpenGL/SDL to make decent careers off porting to SteamOS right now.
Send us an email at hello@corsair-game.net if you want to help test our Linux releases!
But all the hip kids in San Francisco are using Chrome on MacBooks! And as far as they're concerned, the world consists of … kids in San Francisco using Chrome on MacBooks.
Unsupported browser
The browser you are currently using is unfortunately not supported.
As of now Corsair can only be played with Chrome. In the future we hope to add support for more browsers.
Agree, browser user agent sniffing is horrible.
I'm curious, do you plan to charge for this game? And if so, I wonder how that might work when it's a browser-based game. Ads? Subscription? Something else?
We are considering selling the game on Steam, but have not decided yet.
- 2x polymer = empty hull
- hull + electronics = boardable ship (unpowered)
Then I got back to work.