When you're talking about some other kind of evaluation function, such as Monte Carlo rollouts, you usually prefix that to the tree search (in the case of Monte Carlo rollouts, "Monte Carlo tree search" or MCTS) to indicate that besides the basic fundamental task common to almost all AIs (finding the optimal branches in a decision tree) it functions completely differently from the expert systems.
So is the case with this program, which (in a first pass) approximates subtrees by a trained neural net, rather than Monte Carlo rollouts or an expert system. So using terminology that suggests classical expert system tree search is bound to cause confusion (as you noticed).
Really?
Why not?
EDIT: clarified my language to address below reply.
http://arxiv.org/abs/1509.02971
The fact that the (reinforcement) learning problem is hard or not is not directly related to whether the observation and action spaces are discrete or continuous.
- discrete spaces such as atari games and go, - continuous spaces such as driving a car, controlling a robot or bid on a ad exchange.