What made Softimage so great? I keep hearing about it.
Context -
You could keep the same view of your model - but you could swap between tools (the way you interacted with the model - and all your menus etc on either side by hitting the F keys.. it allowed super fluidity. Then they had nurbs and clay and all sorts or stuff... what killed them was that MAYA was better at rendering (I THINK, i may be wrong - its an old code sir, but I think it checks out))