Their old website from 1996 was WAY ahead of its time
http://web.archive.org/web/19970719164505/http://www.softima...
The way they showed things "poking" through the background really had me.
I went to school at Mesmer Animation Labs in Seattle in 1994 before 3D animation was a thing at any school...
Fond memories of SGI and the O2 as well....
Context -
You could keep the same view of your model - but you could swap between tools (the way you interacted with the model - and all your menus etc on either side by hitting the F keys.. it allowed super fluidity. Then they had nurbs and clay and all sorts or stuff... what killed them was that MAYA was better at rendering (I THINK, i may be wrong - its an old code sir, but I think it checks out))