Oculus Founder: Rift will come to Mac if Apple “ever releases a good computer”
arstechnica.com
arstechnica.com
Some of this is fixable, but not a priority as long as Direct X is blocking them from a good chunk of the market. The real solution is to just dual boot into Windows for PC games. Or depend on the handful of ports that use Cider + OpenGL in the background and run slower with more RAM usage.
If it is only for gaming, this is a non-issue, but I was under the impression FB had larger goals for Oculus than just the high-end gaming market.