This news is important because it solidifies the future of the .Net ecosystem in iOS, OSX, Android, Linux and Windows.
The Xamarin team has been doing a great job, but I am pretty sure that with Microsoft backing them they'll do a way better job.
This news is important because it solidifies the future of the .Net ecosystem in iOS, OSX, Android, Linux and Windows.
The Xamarin team has been doing a great job, but I am pretty sure that with Microsoft backing them they'll do a way better job.
I am very much hoping that both of these issues are addressed with this acquisition, and like many, I have been holding out for a while now hoping this would happen.
EDIT: pjmlp, can't reply to your comment directly: You are talking about the Indie edition, with which you cannot use Visual Studio. Using Visual Studio requires the professional edition, at $999/platform/year. Even with the discount they gave me, the thousands of dollars I spent just to do hobby projects was a mistake.
I just abandoned it for Ionic after pitching the product to my peers for two years.
Let's just hope that MSFT indeed add it to Visual Studio without any additional costs.