Pilots know flying is very easy, all the training is learning how to survive uncountable emergencies and failures. And economics and judgment and experience and doing it smoothly and a few other things.
Landing a large jet is very easy in a simulator. A random untrained person saving a plane that's out of fuel is impossible.
A landing attempt by a passenger as shown in the YouTube video would probably end with a crash since some manual flying is involved in the end. It is very unlikely that a passenger would getting the controls right at the first time and he (or she) would certainly not be able to perform a go-around.
Autoland would be more helpful. In the worst cased, an aircraft can land without flaps and without 'three greens' if the runway is long enough with a high probability of survival for the passengers. Speed control is of course important but the correct speeds for a zero-flap landing could be given from the ground via radio.
Hat-tip: Cabin Pressure, BBC R4
Black box data is retrieved analyzed and scenarios are prepared for pilots to train against.
I used to work in flight simulation and have flown a few different types. I designed the UI for the malfunctions/preselect system and while we had the head pilot trainer in to test the system one day we decided to mess with him.
We gave him a 35kt cross wind. Failed 2 out of 3 of the engines, as well as various hydraulics systems. Aside from the hilarity of watching the simulator engineer following orders to hand-crank the imaginary landing gear, the pilot made a near perfect landing without breaking a sweat.
I've had enough times in sim cockpits to confidently say that I could land a commercial aircraft if necessary. I can also confidently say that it would take me a dozen attempts to make that landing without crashing. Let alone a clean almost textbook touch down.