Why Xiaomi, Lenovo, and Huawei Can't Compete with Apple
techinasia.com
techinasia.com
Now, I'm no lawyer and I'm not interested in digging through Google's Android licensing fortress, but even if there are issues there, if there's a place in the world where a company can make the requisite API extensions happen and have them reach a mass-market product regardless of legality, it's China. That company will win the developing world low end smartphone segment, because cellular data simply doesn't exist in an affordable, user friendly and decent performance manner for most of the developing world's population.
It will bring a return of SMTP/UUCP-style store and forward. It may be the apple in the developing world's eye.
Closest thing out there right now seems to be http://developer.servalproject.org/dokuwiki/doku.php
Ironically, Apple did this in iOS 7, and this resulted in chat apps that could work even in the absence of a phone signal (e.g. FireChat, which now works on Android too). I think a big blocker from getting these to work on TVs is that TVs had non-standard OSes. With more TVs running Android, and Apple pushing SDKs for tvOS, I'll be surprised if these apps don't become more popular.
Every time there's a privacy issue with Facebook, HN is up in arms declaring Facebook dead but the truth of the matter is that most people just don't care.
Cost. Developing world people ... they maybe walk to market, maybe visit another village, they don't want to drop huge money on mobile data, which is stupid slow anyway and developers don't care about their use case. With local mesh it's fast enough that things work anyway.
Apple producing hardware and software together and both of them equally important and should be complementary for success. I think that is why they cannot steal customers from Apple.
I'm sorry but that is simply not true in Sweden. The highest end Android phones costs essentially the same as an iPhone, especially if you are 'buying' one on a contract.
Can you buy a pretty damn good Android phone for 1/3 to 2/3 of the price of an iOS phone that will hold their own? Absolutely, but that is hardly the same thing.
Galaxy S6 vs iPhone 6S
- CPU: Octa-core 64-bit 2.1 GHz vs Dual-core 64-bit 1.85 GHz
- RAM: 3 GB vs 2 GB
- Weight: 138 g vs 143 g
- Battery: 2,550 mAh vs 1715 mAh
- Display: 5.1" Quad HD Super AMOLED 2560×1440 577 ppi vs 4.7" Retina HD IPS LCD 1334 × 750 326 ppi
- Rear camera: 16 MP vs 12 MP
- Front camera: 5 MP vs 5 MP
Samsung Galaxy S6 128GB ~6300 kr
Samsung S6 Edge 128GB ~6900 kr
Google Nexus 6P 128GB ~7400 kr
Apple iPhone 6s Plus 128GB ~10.000 kr
I still get a console on Mac and I'm using it every day. What I don't want to do, though, is for me to start working for the computer, I want the computer to work for me. After years and years, I've reached a point where I just want the stuff to work. I still do like tech and I'd rather spend my time on investigating new technologies than tinkering with settings.
For me it's cheaper to buy Apple and get the free time. There's nothing wrong with other choices, though.
This is what you don't get. Apple users don't want to have to do this, so they buy something that fits their desires right off the bat with OS X or iOS.
For me, Ubuntu just works. Even installing apps is a breeze. And I can keep updating the system (I have done it since 2012) and my stuff still works, so even updating the system is easier.
I do prefer it over the Windows desktop for just about everything.
That is a fallacy - the availability of choice does not imply the need to choose. If you're happy with the defaults on Ubuntu/Debian/Arch/Fedora/RH/etc you can just refrain from customising anything, just like you would on OSX or Windows. If, on the other hand, you feel the need - for whatever reason - to change something you're likely to have an easier time on those Linux distributions that you'd have on OSX or Windows. In the former case the choice is rarely more than an apt-get (or other package manager) invocation away. On OSX and Windows you're likely to have to resort to external suppliers - adding expense, hassle and yet-another-license-to-keep-track-of.
I remember my 10 month old just intuitively sliding the iOS 6 unlock slider. The inset sliding "tray" and obvious button made it extremely clear. When iOS 7 was released it was as if my child suddenly regressed, and it took quite some time for him to get familiar with the new slide to unlock. (Even now that he's much older he sometimes doesn't slide it all the way and the lock screen bounces back into place — because there is no obvious stopping point.)
It was such a shame that the old slide-to-unlock was lost in the aesthetic transition. The original iPhone introduced one of the most immediately obvious user interfaces I'd ever seen.
No, that would have been Neonode with the N1, about 2 years before the first iPhone:
http://www.geek.com/apple/apples-slide-to-unlock-patent-inva...
...but I tend to think that 'slide to unlock' was 'invented' a bit earlier, probably around the time the Sumerians felt the urge to lock their doors to keep out nosy neighbours and keep in wily camels.
Sorry but no. That's visually like the iOS 7 implementation which is so hard to use. The exact one I complained about.
There's far more to a good UI than just the basic idea — even the requirement of the iPhone's 60 FPS prioritised animation rendering and good finger tracking helped make that digital representation so intuitive.
Also the recovery animations (what happens when you don't finish the slide), the ability to slide back and forth with tracking (e.g., in that Neonode screenshot it says "swipe" indicating a single gesture, not a continuous one). And how the screen transitions from completed slide to home screen. These are important details that you have completely overlooked in your claim.
I even mentioned the important element of the visual "track" in which the button slides as part of the key features, which is nowhere to be found in the images I saw for Neonode. Apple even used a text-sheen animation in the direction of the slide to visually hint at the direction, that required masking an animated gradient into text back on the original iPhone hardware.
Obviously sliding mechanisms existed in physical reality prior to iPhone. I'm not sure why that's relevant as it's part of what makes the digital version intuitive.
Apple introduced this interface. The Neonode one is not even in the same universe of usability, design or details.
If you put the two systems next to each other you'll notice they both have their idiosyncrasies. Both are, in general terms, rather easy to use. Android is more flexible - which could be interpreted by some as 'lacking consistency' due to the fact that two Android devices can look quite dissimilar - and has fewer problems with crashing apps. Apple integrates well in an all-apple household but it lacks the freedom of choice which Android offers.
As to the supposed inability of the mentioned manufacturers to 'steal [?] customers from apple' I'd say you might be in for a surprise. Customer loyalty is not an absolute, show them enough of a carrot (lower price, better integration with non-apple systems and services) or harass them enough with a stick (itunes! itunes! itunes! apple cloud! no 'unauthorised' repairs! did I mention itunes?) and they'll just hop over to the next track.
>They may be able to boost their numbers by picking up more >users in developing regions, but none of the three is >likely poaching any of Apple’s market anytime soon.
The author must change the title. why have it different to what is written in the article. None of these handset makers compete with Apple.
@author Rolls-Royce, Aston martin do not compete with Fiesta. Thanks
I think the article is giberish because of the marketing feel good about ourselves nonsense: Picture a person who wears a kravat, not sure what a kravat is? See! Apple wont lose their shirt by being unable to compete with the 4 times larger Android marketplace and whatever circuses it spins off. Those markets will be dominated by players like Huawei and will inevitably be putting compatibility pressure on Apple's 20% over time.
Also, Rolls Royce is a little footnote in a more successful company with a larger demographic today which is itself not all that great. That Apple still will have fans is more likely to get them to jump in that shrinking hole of past prestige based pricing like they did for the 1990s.
I must be immortal since everyone who is like me has successfully cheated death, and they are immortal because they are like me. :)
iPhone are so mainstream, so isn't so clear cut anymore.
More like the author pictures that. Maybe because that's how he would like to be projected, through his own iPhone-ownership?
I picture my grandma who would be confused by a more advanced and sophisticated interface and a device capable of true multitasking.
Also my boss, who needs help setting up video-mirroring in the conference room, every single time. Basically, when I think iPhone-owner, I think unsophisticated and technically inept.
But I'm willing to admit that this is my projection and I'm not going to be naive enough to assume this is how it's generally for everyone else. For instance every developer I know has Android, but again I'm not going to draw any general conclusion based on my limited data-sets.
There is some sens of "entitlement" and superiority that comes with the turf of using an Apple product, I get that feeling every-time someone starts talking to me about their Apple device.
It's almost the same thing why these days almost all developers and companies prefer OS X. Because it's the only one that gets the job done without unnecessary and non billable issues and still has awesome software support.
Assuming you can afford it, not everyone lives with US salaries and subsidized phones.
Patent nonsense. Most companies prefer Windows, and the bigger the company, the more likely it is to be a Windows shop - because Windows offers plenty of business-friendly options. OSX is far from "getting the job done" at an enterprise level. And on the server side, OSX is nowhere to be seen; it's all other unixes and windows.
I'm not a fan of Windows, but it's absolutely ludicrous to say that companies prefer OSX. Small companies in certain fields do, but it's still a Windows market.
I picture an iPhone user who's discerning enough to understand the engineering trade offs, and prefers multitasking to be tightly controlled and specialised as it is in iOS.
I remember when Android users proudly touted Android's support for Flash. I think we've all since learnt why Apple made the decision to drop Flash. A mobile phone is a battery-constrained device. I want a device that's optimised for its constraints, even if that means developers get fewer toys to play with.
My take on it is this:
With Linux, Windows and Android, when something goes wrong, you may be able to fix it.
For example, my wife's HTC One M8 received an OTA update that bricked it. I googled it, and started trying to fix it. 8 hours later it's still bricked, but I've found a couple more articles that I will try next.
The same happens when I use a Linux box and it goes wrong. Or a Windows box and it goes wrong.
When a Mac goes wrong, I generally spend no more than an hour trying to fix it. Either it works or I run out of options.
When an iOS device goes wrong, I generally spend about ten minutes trying to fix it. Google a solution, it either works or it runs out of options.
To some people, the Android situation is preferable - I can fix it myself and it's a problem I want to solve. So I'm happy to spend the time looking into it.
Personally, I spend all my working day fixing technical problems. I don't want to spend any more time chasing solutions. I'm actually grateful to iOS for giving me a binary yes/no answer within minutes.
Like I finished my comment with: This is how I see things. But I'm not going to assume that applies to everyone everywhere, like the author of the linked article does. My comment was meant as a contrasting view just to illustrate how wrong broad generalizations like the author made can go.
Anyway, bad generalizations are bad generalizations no matter who makes them and no matter what they are about. The plural of anecdote is not data. Etc etc.
But if people instead wish to discuss how I see things and how those views are somewhat wrong... They should be free to do so, even though they're obviously also going to be doing the exact same "mistakes" they accuse me of.
If my iPhone was bricked by a software update and I couldn't fix it, I'd simply take it to one of the many nearby Apple Stores, and (going by previous experience), they'd fix it or replace it without fuss.
Try taking your HTC One M8 back to Carphone Warehouse if you ever get in trouble. I'd be interested to see how their service compares.
> Try taking your HTC One M8 back to Carphone Warehouse if you ever get in trouble. I'd be interested to see how their service compares.
I'd just load it up with fastboot and reflash the firmware image. No need to go to a store of any kind. 5 minutes and done :)
And yes that's my fault. I probably started out by doing the wrong things and wasting a load of time. But I'm not stupid, I just didn't know where to begin.
It's a very weak base for an article.
Which hooks up quite well with the aformentioned image of apple being more of an urban phenomenon. The only apple stores around here sell apples - and other fruit. The 'nearest apple store' would be about 70 km to the south, I guess.
In contrast, the USB port on my laptop is about half a meter away from me. Fixing an Android device would take me a few minutes - flash, reboot, restore backup. Having an iOS device fixed would take a significant part of a day, if not longer.
In other words, if you a) live in an urbanised area which b) sports apple stores you might be able to get your problems fixed. If you live elsewhere you'll be better off fixing those problems yourself - assuming you have the technical aptitude needed to do so.
Regarding problems that can be resolved by flashing the device, the same solution can be applied to iPhones BTW.
I have the opposite experience. Every developer I know, and most people pursuing computer science, are big iOS / OS X users. The only developer I know who has chosen Android based his decision on the lower price. He says he prefers the technical underpinnings of iOS, but just doesn't want to spend so much on a phone. He owns an iPad and MBP.
There's a lot of hidden tech stuff in iOS, little things like the fact that Emacs hotkeys work in iOS text fields. I generally regard the iOS SDKs (Core Graphics/Text/Audio/Image/Media, UIKit, and so on) as more capable than what's available on Android. Though Android seems to be getting better all the time, and I don't develop for it that much anymore so can't make a good comparison.
I recall some developers being swayed by Apple's initial heavy contributions to LLVM way back, and more recently by Swift — a lot of the programming purists at my workplace felt that Apple had done something right with that language.
Most of the technically inept people I know use iPhones; but most of the computer science academics and professional developers I know use them too. They just appreciate different things.
No on countries where 500 euros is around the average salary and consumers have to pay full price for their devices.
Chinese smartphones here are dominating the market though. They're pretty much everywhere these days.
Point taken.
I guess I am guilty of having another cultural bias; I assumed pretty much everyone is getting their mobile device through a 24 month+ contract with their network. At least this is how I got my first mobile phone, over 15 years ago.
For example nearly every developer I know uses a Macbook Pro - they aren't "technically inept" (that's quite arrogant btw), they are just more interested in getting stuff done as opposed to spending 10 hours setting up a Linux distro no one has heard of just to make themselves feel l33t...
> just to make themselves feel l33t.
Yeah, because there's absolutely no status signalling with Apple products.
Edit: parent comment has since been altered.
Not all of them run OS X, but yep - the devices are reliable, last for a very long time and do the job well.
> Yeah, because there's absolutely no status signalling with Apple products.
Most people I know with iPhones are just regular people. I used to be an Android user (and will never hate on it) but most Western tech people with them are like the poster above - smug with an unfounded sense of superiority.
> most [broad demographic] are [negative attribute]
Sure they are. At least the GP openly recognises that they might be projecting.
Not in my experience. At most .Net/Windows dev events I've been to Macbooks running windows are hardly uncommon.
That's reaching - you know full well I wasn't talking about distros like Ubuntu, hence the 'no one has heard of' part.
> Sure they are. At least the GP openly recognises that they might be projecting.
Projecting their l33tness, which literally no one cares about or wants to here. Simplicity is better, there is nothing inferior about something being simple.
On the contrary: I showed that the original author of the submission was projecting the main premesis of his article.
And I showed how subjective projection is absolutely meaningless at any scale above yourself, by sharing my own projection of the same thing.
Basically how this was an utter rubbish article.
I think it was quite successful and absolutely demonstrated my point beyond my wildest expectations.
We detached this subthread from https://news.ycombinator.com/item?id=11102696 and marked it off-topic.