I love this one, about DirectX not trusting drivers responses to capabilities requests:
https://blogs.msdn.microsoft.com/oldnewthing/20040211-00/?p=...
Note that even in the MAC-based generation algorithm, it is difficult (but not impossible) to accidentally generate the same one again even on the same hardware since there is a high resolution time component as well.
Random UUIDs have a different encoded version number so it's actually impossible for a modern one to collide with the one they generated.