Compare it with this http://www.sumopaint.com/app/ and you realize HTML5 have a long way to go.
That is if you want to actually do work with it and not just play around.
That is if you want to actually do work with it and not just play around.
Don't say that HTML5 (canvas) has a long way to go. It does - but the basis for your argument is wrong. Don't compare two different projects - with different goals, and in different stages of development - and then say one is weaker based on its current phase of development.
I was simply commenting on some of those "Poor Adobe" claims. And in that light it is perfectly rational to write what I wrote IMHO.