a very nice showcase of how redundant and useless Flash is, and will be, once HTML5 goes "live". i for one am just eagerly awaiting Flash's total death.
how many people use Flash to play casual web games? Hundreds of millions.
I think your conclusion is misdrawn.
I see how it's an advantage, but I think if that's the full extent of why flash will win long-term for minigames, you haven't swayed me very far.
I don't see why we won't see Flash and HTML5 and Silverlight and Java applets for games still going forward. It isn't a either or situation as I'll still be able to contain Flash/Silverlight/Java inside a HTML5 compliant page.
how many people use Flash to play casual web games? Hundreds of millions.
How many flash games are capable of handling touch interface?
Actually I am interested in what touch capabilities does Flash has at all.