Tablet shipments decline 10.1% in 2015
venturebeat.com
venturebeat.com
The article doesn't say whether they included phones or hybrids in those figures. Larger phones are replacing small tablet purchases for many (why carry a 7" tablet when you've got a 6" phone screen everywhere you go already?). It does explicitly count hybrids though which some articles I've seen don't, so the decline isn't being exaggerated by people switching from just tablet (or tablet plus bluetooth keyboard) to a hybrid laptop/tablet device.
Except for the "economics" "institutes" which extrapolated the first-year sales onto the next 20 years and were adamant that tablets would soon™ replace desktop, laptops, phones, cats, and, finally, hydrogen atoms in the sun, because somehow "infinite growth" and "crash" are the only possible business models.
Same crap as with the netbook "boom" that was supposed to revolutionize EVERYTHING!!1 for about a year.
They quickly died out because of course they did. That's a ridiculous restriction.
After my old one died I scoured for ages trying to find one that didn't adhere to those ridiculous restrictions to no avail. There were ~35 models available with a 2GB RAM restriction and zero without. The next year there were none.
I suspect that the decline in tablet sales comes from category confusion at the edges of this market. At the low end, people are buying phablets to stick in a handbag instead of 7" tablets. At the high end, some people have gone back to lightweight laptops like the Macbook Air, Microsoft Surface, or equivalents. The "market" - defined as the group of people with similar needs - continues to grow, but a growing percentage of people are picking products from a different category to satisfy it, as more such products become available.
Not true. It was a low cost version of XP, for which OEMs paid $11 to $15.
> ... with heavy restrictions.
That's certainly true (as defined by Microsoft and Intel). However, it was arguably better for users to have machines with 2GB or 4GB of RAM and without letterbox screens, and there was no restriction on making those.
Today there are dozens of "netbooks" with 10in screens that outperform the old netbooks, run full Windows 10, have touch screens, and cost a lot less than the old netbooks.
Microsoft intentionally restricted the RAM in netbooks during the main growth period for netbooks. This article shows that RAM was limited to 1GB for Windows 7, I'm pretty sure the same restrictions applied to Windows XP:
http://www.tomshardware.com/news/microsoft-windows-netbook-h...
Netbooks were originally intended for school uses (see Intel's Classmate) not to replace consumer laptops. http://www.intel.com/content/www/us/en/education-solutions/c...
It had a Celeron inside.
It was part of Intel's response to the threat of the OLPC.
Fact is that that you could get a proper laptop for the same money as a netbook, and this was much better for users.
Note that the original netbook (from Asus) had a 7in screen, and this was a substantial part of the cost saving. However, market forces drove bigger screens into the netbook market: 10in became the standard, and some had even larger screens. Prices went up to match.
The netbook actually died because OEMs reduced laptop screen sizes from 13.3in (which used to be very popular) while retaining the extra RAM (2GB or 4GB) and the extra screen resolution (1366 x 768).
At this point, many real laptops with 11.6in and 10.1in screens were cheaper than netbooks, so you had to be an idiot to buy a netbook. Or to manufacture one, which is why they disappeared from the market.
This had nothing to do with Ultrabooks.
Note that Ultrabook is an Intel trademark and Ultrabooks were also required to follow Intel's specification, which made them premium products.
But every OEM was and is able to make whatever thin-and-light laptops they like, regardless of the Ultrabook spec.
Similar restrictions came out of Intel, iirc.
OEMs were not obliged to market netbooks. They did it because they thought they could make money that way.
Still, that's a pretty small niche.
You can get a tablet for $39, which is useful for little dedicated applications.
A niche that existed for years before and was filled by (slightly less useless) subnotebooks like the Macbook Air, or Thinkpad X series.
That market didn't last very long as hardware costs dropped so quickly that full size, full power laptops suddenly cost the same with the only trade off being battery life.
EDIT Reference https://en.wikipedia.org/wiki/Asus_Eee_PC
EDIT: for whoever downvotes simple statements of fact... Lenovo - Ideapad 100s 11.6" Laptop $199.99; HP - Stream 11.6" Laptop $199.99; New! Dell - Inspiron 11.6" Laptop $199.99. http://www.bestbuy.com/site/searchpage.jsp?id=pcat17071&st=l...
Users understand the value proposition of ChromeOS - it is more limited than Windows, but it is more reliable and secure. For many users, this is a very worthwhile tradeoff. Two of the ten best selling laptops on Amazon are Chromebooks.
http://www.amazon.com/Best-Sellers-Computers-Accessories-Lap...
Actually useful versions cost around $250+ in both cases.
In my experience, these machines browse faster than Chromebooks, support more tabs (in Firefox), let you use non-Google browsers (eg Vivaldi), and run lots of stuff that Chromebooks don't (eg Microsoft Office, iTunes, etc). They also work much better offline.
You can save a trivial amount of money by buying a cheap Chromebook, but you lose a lot of performance and capability.
I'm not saying that Chromebooks don't have advantages for some use cases, because clearly they do. However, they're not significantly cheaper than comparable Windows 10 laptops, which is where we came in....
1440 x 2560 pixels
Quad-core 2.1 GHz Cortex-A57
3 GB RAM
32/128 GB SSD
And 2 cameras / other smartphone features.
But, they cost 2-3x what a netbook does.I haven't kept up with news lately. Could you post some links
Even in '09, the cheap subnetbook market was very badly served. I got a 12" HP DV2, but it cost me $500, and that because it was on sale, since it originally retailed for $730.
I know I'm a minority, but some of us did jump on the revolution and stay.
Must say that the notion that some OS is more "real" than another is odd. I could kinda understand it back in the featurephone days. But these days the distinction seem arbitrary at best.
It's distributing binaries to others that's the hard part of these mobile ecosystems. Running your own code on your own device has never been restricted.
Flip the "unknown sources" setting and you can dump any random APK onto it.
The tablet market neither begins nor ends with iPad.
I will admit that Android has issues as well, but running arbitrary code is not one of them.
[1] https://en.wikipedia.org/wiki/System_Integrity_Protection
Back when Android 3.0 shipped, they introduced a single bar UI that could be compared to the Windows UI that has existed since Windows 95.
But then as later version of 3.x, and then 4.x was released, Google was introducing new restrictions and slowly rolling back the 3.0 UI.
For example with 3.0 you had one storage permission, "external". But come 3.1, they introdced another, "media". And only system apps could gain write permission to "media", unless the OEMs went in and changed up key files.
Thing about "media" was that it got applied to all removable storage. Be it SD slots or USB drives.
Then as 4.3 shipped, anything smaller than 8" got a "hybrid" UI that looked like a phone, but acted like a tablet in various ways. And with 4.4 the tablet UI that was introduced with 3.0 was fully replaced with the phone UI.
Odd thing is that with 6.0(.1) they seem to be moving somewhat back towards the 3.0 tablet UI. rather than having the 3 bottom bar buttons always centered, they split up and move to the bottom corners on larger tablets.
I'll replace it this year because of hardware problems (does not recognize charger except when turned off). But it's run up to Android 5.1.1 with no trouble.
I basically used it as an Ebook Reader / Mp3 player /way to upload photos from my camera to cloud while travelling.
Since I returned to Australia it has been gathering dust there is no use case for it in my day to day life. As a cheap almost disposable laptop for travel it was great for anything more then that I don't see the point.
But it doesn't get much use as a browser - not least because of Google's bizarre decision not to include a PDF reader.
I'm not so sure about that. Phones are always battery starved and even the big ones are small compared to the tablet experience.
Heck, I have a 6p and an iPad Mini. The mini is "only" 2 inches wider than the 6p but its a massive difference in perception and a completely different experience.
If anything, my larger phone has kept me from buying a kindle. It makes for a decent ebook reader anywhere I go.
The market just turned out to be much smaller than people expected. In hindsight it makes sense, many of the things people where expected to do on their tablet works just as well on the phone.
2009- My personal PC. Used heavily and daily, 3 monitors, 2 mice, gaming and development.
2011- iPhone4S, wife's phone still in use today.
2011- Nook Simple Touch.
2013- Dell Haswell i5, wife's laptop.
2015- My phone is an iPhone5S. I love this phone. I was on an upgrade treadmill for the last 5 years though with Android. Having gone through 3 phones in that time. Each with the hope I was getting the 'iPhone' of the Android world and never found it (ended on the Samsung GS3 on Cyanogenmod). Including the infamous HTC Thunderbolt. HTC found a good way to get people to replace their device..
The only thing I intend to replace on this list before it breaks is my personal machine built in 2009. That only for VR (something like this with a video card from this summer's selection http://pcpartpicker.com/p/m2gN3C), which may put me on a replacement treadmill again.
If I don't buy a VR headset this year, I'll probably stick with Intel NUCs, particularly Skull Canyon with Iris Pro for the foreseeable future. That may also put me back to more frequent upgrades since the GPU is limited enough to warrant a new NUC in a year or two.
I'm fairly into my devices and there's really little hook IMO for most people to replace anything. Maybe if one has a strong desire for "latest and greatest" but I don't unless I need it. Unless you're on some sort of higher powered gaming treadmill and even then I've been using one from 2009 to this day. Granted, it was born with a $600 Intel 160GB X25-M SSD among other pretty good items that held the test of time.
In Apple's case, they have incentive to have a device last as long as our 4S as the business model is predicated on the AppStore ultimately. Not many businesses are as vertically integrated though so it's a problem when sales decline ~10% for everyone else.
The incentive your touting doesn't really match reality. At the start of 2015, Apple made $7.5B in revenue from the App Store cumulatively ($3B in 2014). Apple made $10B from the iPhone in Q1 2011, and has only been growing from there.
The AppStore, like Apple's many other software departments, contributes a fraction of what the high-margin hardware business brings in.
https://www.apple.com/pr/library/2015/01/08App-Store-Rings-i... http://www.statista.com/statistics/263402/apples-iphone-reve...
It's a longterm plan, and I believe good for the environment and consumer.
Can you point to any statement by a leader at or spokesperson for Apple that suggests that that is Apple's long-term plan?
Apple's cost for manufacturing and delivering to a customer a new iPad or iPhone (and providing post-sale support and warranty service) is only 60 or 70% of the selling price of that iPad or iPhone -- the rest is pure profit for Apple (provided they would have been profitable without that one additional sale -- provided, that is, that revenue is enough to cover the "fixed" costs such as design and engineering). If their "marginal" cost were 99% of the selling price, then it might be different, but the way it is now, surely the more iPads and iPhones Apple sells, the more profit they make. And since that is the case, in what sense does Apple have an "incentive" to make it so that any customer replaces his iPad or iPhone less often?
My point is, I wonder if this is just the typical performance of an appliance -- at first there is a lot of innovation and sales growth, and then it slows down as there just aren't that many new features to add and everyone has one.
Offtopic: All this talk of tablets and blenders reminded me of this http://www.cc.com/video-clips/iymjih/the-colbert-report-step...
It's probably mostly replacements and upgrades at this point, that graph is the graph of a maturing market.
Smoothie makers : dedicated to crushing frozen produce to make drinks
Vitamix : so powerful it cooks your food, vegetables in - hot soup out
Nutriblend types : blend and walk without changing container
Handheld blenders : blend right in the pan
Many other things that could be used for an analogy have been absorbed into the converged device that is a tablet or a phone or a proper PC or even a console.
Because of this there are not a lot of analogies left. However, I think the mountain bike is perhaps a better analogy, with 'off road' being no keyboard/mouse. In the early 90's mountain bikes sold like hot cakes, people would upgrade to the latest model (with even more gears) and eventually every able-bodied person had some lame MTB that was fairly useless on paved roads and not really that great off-road.
Eventually people came to their senses and the realised a normal road bike or a 'hybrid' bike would actually be better for going from A to B (rather than some mountain they never really needed to get to). The mountain bike market didn't die, it just evolved to what we have now, with most so-called mountain bikes being cheap junk - 'bicycle shaped objects'. Despite the plethora of such rubbish there is a smaller market for 'proper' mountain bikes that is doing fine, an established market. However, there was a time - decades ago - when many bicycle shops could not give road bikes away, every sale was for a mountain bike. At least the tablet craze never got so mad that all other devices where blotted out of the market.
I don't plan on upgrading until my phone starts to become a hindrance.
Whereas for a tablet, I rarely use ours. It really has turned out to be a replacement for our son's portable DVD player on long trips.
Neither do watches.
But I agree in the medium to long term, e-watches won't have a lot of turnover unless there is significant technological improvements (e.g. better biosensors).
I've been using mostly chinese tablets/phablets, but they never have good battery life. How long does a Nexus 7 last on a charge?
I wonder if their financing plan is seeing strong uptake in the US? If it does, they may be able to boost margins a bit.
The cheapest of the cheap is $40 without a phone and you get 3gb with crappy service. Most are $90 and $24 a month for your iPhone.
Particularly Apple has not been used to these kind of pressures for a while. Personally, I hope prices will come down a bit. Unsure what else may happen?! A focus on services such as longer warranties or cloud services instead of hardware?
Having said that, my 2+ year old iPhone, 3 year old iPad as well as 2+ year old nexus tablet are still working perfectly fine. Why would I buy a new one if the "old guard" is still more than adequate?
The real problem is that a decent PC will now last five years (on average). This means sales of PCs will halve compared to when they lasted 2.5 years, even if usage stays exactly the same.
If smartphones only last 18 months, smartphones will sell at 3x the rate of PCs even if usage is the same ;-)
Otherwise, I disagree somewhat about the "decline in technical innovation" in the PC market. There's been a huge amount of innovation in Windows (adding apps, touch and pen support, voice-controlled AI, cloud integration etc) and in Windows hardware (smartphones, tablets, 2-in-1s, PC-on-a-stick, all-in-ones etc).
Seems to me the innovation is well ahead of user (and developer) adoption, which may be the real problem....
The real problem is that there are no killer apps driving a need for faster hardware.
PC 1.0 was an office WP/accounts machine PC 2.0 was a home entertainment, Internet and games machine PC 3.0 was a pocket/handheld version of 2.0, and is still catching up with 2.0
Meanwhile we're still waiting for PC 4.0.
VR might be a good-enough driver, but I'm not yet convinced people want to use a PC with a giant plastic blob clamped to their heads.
If displays shrink to the point where they're light and unobtrusive, and hardware gets fast enough to have local versions of something like Siri (but smarter and better), full VR/AR could definitely become a 4.0 thing.
Up to a point ;-)
The modern web is pretty much a killer app. Opening one tab in Chrome now consumes more resources than Microsoft Word...
That seems to imply that adoption will eventually follow and it's just a matter of time. On the evidence so far, it seems a credible alternative theory is that most people simply don't want these kinds of innovations.
Unfortunately, the most innovative area in tech today seems to be consumer-hostile but potentially more profitable business models: privacy-invasive and ad-driven systems, rental models for software and cloud services, version ratcheting and built-in obsolescence, DRM and software activation controls, and the list goes on. It's like most big companies in tech can't figure out how to deliver anything valuable enough that users actually want to spend real money on it.
Google, Facebook and Android seem to be quite popular with consumers.
It certainly seems that consumers don't want to pay for either software or content.
In fact, the old idea of paying programmers to write good software is evil, isn't it? Everything must be free ;-)
While undeniably true, it's not clear how much of that is because they produce inherently good or desirable products, and how much is because they are the default choice or consumers are otherwise pushed to them for reasons not related to actually wanting their product.
For example, it's getting harder and harder to walk into a phone shop and buy a regular feature phone so you can speak to your friend who is somewhere else, so you're getting a smartphone by default. If you don't want an Apple one for whatever reason, there is a good chance you're going to get an Android device, even if you had no particular interest in the Android part of it. There's also a good chance that you're actually paying a huge amount of money for that device even though you're not going to use it for very long, but that you don't know how much because it's disguised within some broader contract for access to a mobile network.
However, you can still get cheap feature phones in the UK. My wife recently bought a Nokia Series 40 to replace one that was stolen. She preferred that to using one of the Android phones or an old iPhone 5 that I no longer use...
The real problem is that surveillance-based advertising generates much higher returns than software sales. Google can easily make $10 to $50 a month from a device where even a Windows PC only makes Microsoft $1 a month, or less.
http://www.appliancedesign.com/articles/84637-pc-data-decemb...
Market saturation.
The current and previous generation or two of tablets do what most people ask of them. Facebook, Youtube, record some crappy video, all still work. If the tablet stops working the user might just stick with their new smartphone with a 6" screen.
Core 2 era was definitely the change-over point for me - before that I was upgrading pretty much on a yearly basis. I then built a Core 2 Quad machine in mid-2008, and stayed with the same hardware until mid-2013. TBH, that upgrade (to a i7-4770K) wasn't really necessary - I only did it because I started doing a fair amount of HD video encoding/editing. The Q6600 was handling everything else fine.
We also got 10-second start-up times via UEFI.
There are more things to PC life than raw single-core performance ;-)
On the other hand, in the last 5 months, I bought the most recent iPad mini and the iPad Pro (giving away my old iPads #1 and #2). I do use iPads for some work. I am an author and I find them fine for research and typing in a few paragraphs. They are great for watching movies, web browsing, and listening to audio books. For some reason I like have the newest iPads but old work-horse laptops are fine.
Honestly not sure why I bought the SP3 outside of just wanted to try it out. I keep thinking I want handwriting, I don't.
The latest iPad is so much better. So much more response, you can have 2 apps open at the same time. Web pages are fast and iOS is really snappy. Also, touch id which I always saw as a gimmick turned out to be the handiest thing ever. I now sigh when my thumb doesn't unlock my phone.
The only thing that niggles me a bit is I feel the life of the iPad2 was cut slightly shorter by Apple and it's iOS updates. iOS7 killed the performance. It shouldn't really have had the update or any update after. I am still not sure if Apple gave delivered iOS updates to avoid fragmentation or to slowly kill of the device to encourage new purchases.
I am not convinced either are valid reasons considering the degradation in performance of an otherwise pretty good device.
> IDC argues that the biggest trend to watch for in 2016 is the transition towards detachable devices. Indeed, pure slate tablets experienced their greatest annual decline to date of 21.1 percent, while detachable tablets more than doubled their shipments since the fourth quarter of last year.
(It's curious I'm defending Apple on something. Usually I'm anti-fanboy.)
It also means that IDC's PC industry numbers are also misleading. If somebody buys a Windows 2-in-1, that gets counted as a tablet and not counted as a PC. This makes the PC market decline look worse than it really is.
(1) "Pure" Windows tablets -- ones with ARM chips that didn't run traditional x86 software -- crashed and burned.
Professionally, I have several hundred line of business users with iPad 3's. They are just starting to complain about battery life, etc. So you're looking at a 39-48 month lifespan, similar to a PC.
I supported Jolla because of their push for mobile Linux. I wouldn't touch anything from Apple with a ten foot pole.