Your prediction of Twitter’s future is wrong
medium.com
medium.com
For you. Not necessarily everyone else. Just saying this because the post is titled that everyone is wrong, so I expected some facts, not just "cuz I said so"
> No other platform gives me a chance to talk to people like...
Tweeting at celebrities (and hoping they tweet back) is not really a conversation.
-- Don't get me wrong, I like Twitter, but not for these reasons.
[1] Really. Look into your favourite stars. Many did not graduate highschool, or got an "on set" education for a GED. Child stars and models have to really work at getting any notion of a proper education. Basic reading skills are often an issue on set. This sometimes comes up when applying for work permits, say to work on a film in Vancouver. Immigration officials sometimes baulk at the notion of an uneducated 20yo claiming a unique skill warranting a special visa.
Google "on location education services" for a view of what many celebs grow up with.
This is like saying "Imma let you finish, but Beyonce had one of the best videos of all time. because she had one of the best videos of all time. Period."
> 2. No other platform gives me a chance to talk to people like Marc Andreessen, Chris Sacca, Tim O'Reilly etc. Twitter empowers us all. Think about how much 1:1 time you can get with influencers on platforms like Facebook or Snapchat. These people won’t take the time out to send you a snap.
Welcome to 2016. This guy apparently hasn't used Snapchat before. I can already see a lot of celebrities using Snapchat Stories to interact with their fans in much more intimate ways than Twitter can ever facilitate.
3. Facebook is not a fair comparison. But I quit Facebook because it made me unhappy and dissatisfied. Twitter makes me smart.
The reason Twitter is having hard time is because of all the competing products that have surpassed it, not just Facebook. There are hard numbers that tell us Twitter is losing people's attention. One person's denial won't change that.
I have, and I quit. For the same reason that I quit FB for. It wasn't adding anything meaningful to my life.
> There are hard numbers that tell us Twitter is losing people's attention
Can you point me to some, please?
What is the point of this comment? It doesn't add value to the thread. My point was that it's not just Twitter that lets celebrities interact with their fans anymore. Your opinion is really irrelevant here.
> Can you point me to some, please?
If you've been living under the rocks, there are now messaging apps with more active users than twitter, and some almost catching up. If you're curious just do some google search. 5 years ago "social" basically meant Twitter or Facebook. It is not true anymore.
I assume this mini-rant only made it to the front page for comedy value.
Twitter may be the "greatest social platform ever built," but it wasn't built on a very strong financial foundation.
How did this even get to the front page? HN needs some better quality control.
Lately been seeing a lot of mediocre medium articles get on the front page.
I am pretty sure there are millions of people who would be totally happy to increase their social credibility with a platinum-twitter-supporter-star in their profile. Make people think that they are not a true Instagram professional without a diamond Instragram supporter badge on their profile.
A basic silver supporter start costs 5$ a year and the exlusive diamond ones go for 100$ a year.
There is not much effort in implementing this and if done right you have a constant stream of revenue.
Valve is at best, a medium sized company so its more worthwhile for them to bother from a profit per employee perspective (hats make them a lot of money in a relative sense, but it wouldn't be a notable blip on facebook or twitters radar)
because...
Valves market is almost 100% heavily committed and "entrenched" customers, people that have steam accounts worth $100s/$1000s, there is a good chance that they are already capturing most of the value in the "games hat market" dispite being only a fraction of the total game market.
because...
Valve is an extremely well liked and trusted company by their customers, likely because other players in the gaming space have been exploitative and abusive to truely mustache twirling comicbook villan levels. People have less worry sinking a lot of money into their platform because they both like them, and are generally of the opinion that even if they screw up, they usually make things right. How many people love facebook or twitter as a company the way people love valve? not many id warrent.
It should be noted, hats started off as a thing at valve BECAUSE PEOPLE WERE COMPLAINING THERE WAS NO EASY WAY TO GIVE VALVE MORE MONEY. How many people are lining up to shower zuckerberg with more money?
Its just not in the DNA of a company like facebook to engender that sort of rabbid fanboyism, maybe it was for twitter once upon a time, but they have burned community goodwill by the railcar-full.
One exception I see is Instagram and the whole fitness model industry. These are people who are mostly just famous because they look beautiful amd sporty. Some of them earn money as a personal coach or by offering custom fitness programs. But none of them are truly "professional". I think if Instagram would offer some sort of Diamond-Instagram-supporter-badges those people would invest in this to look more professional. All their fame is based on Instagram so why not show their support? And if one fitness guy starts with it the other have to follow because they'd look "unprofessional" without such a badge.
Also there are tons of rich people on Instagram flaunting their money and for them a Diamond-encrusted-Instagram-Supporter badge would just enhance their prestige. They could easily price the highest tier at something ridicously high like 500 $/year and those people would buy it just to enhance their prestige compared to their peers.
And there is real truth in that. But its a decade past their founding. Their growth is slowing.
Another problem is that the "how to monetize" method is still just a slight variation on how Google and Facebook do it.
I fear we are about to find out that all these companies hoping to monetize like Google and Facebook are going to find out they are all competing for the same pool of advertising spends.
Wall street and VC's may start valuing users and user-engagement less and less.
The culprit is diluting the product to chase after growth. This is a losing strategy. They should instead think of catering to their core users and monetizing. They will disappear overnight should the core exit.
Just sayin'.