And Blitz Basic was a blast. It supported embedded assembler, which was hugely fun and educational to mess around with.
Mainstream Amiga programming in C or assembly language was very expensive compared to today. As a teen I couldn't afford Devpac, or the Hardware Reference Manual, but Blitz gave me what I needed to make real progress as a programmer. One of my friends even got texture-mapped 3d going, although it wasn't quick!
It's amazing how much more accessible all the documentation and tools are now. HTML versions of the RKMs are available on the web and for C there's a cross-compiling toolchain available on github (https://github.com/cahirwpz/amigaos-cross-toolchain)