A Canvas Made of Pixels
claybavor.com
claybavor.com
Re this comment. There is this thing called "saccadic masking", the gist of which is that we are effectively blind while our eyes move from focusing on one position to the next. Depending on the "distance" (angle) traveled by the eye, this can last up to tens of milliseconds. Enough time to do some cool stuff!
One of the studies that conclusively showed this effect, a fairly long time ago, had participants wear some elaborate headgear that allowed the researchers to track where the eyes of their participants were looking at. They had them look at a standard sentence like
"the quick brown fox jumped over the lazy dog",
but with a twist! Every word in the sentence was masked, except for the word the participant would be focusing on at that moment. So if he focused on the word fox, the screen would show
"xxx xxxxx xxxxx fox xxxxxx xxxx xxx xxxx xxx".
Whenever the system detected a saccade by the eyes, they would recalculate which word the participant would be looking at (e.g. switch to dog), and changed the display of the screen accordingly, now showing
"xxx xxxxx xxxxx xxx xxxxxx xxxx xxx xxxx dog"
Participants were asked if they noticed anything strange about the sentence, but they reported there was nothing strange about it! (Disregarding having a heavy set of mirrors strapped to your head).
My point: If you were able to detect saccades of the eyes, and relatively accurately calculate their position, you could have the region of the image that's unattended be colourful noise, the theory says that your visitors would be none the wiser (of course this would break down with multiple people looking at the same image)
Even cooler: procedurally re-generate parts of the image that are unattended, so that you're looking at an ever shifting image, but wouldn't quite be able to pin down what's happening. Similar to this video: https://www.youtube.com/watch?v=ubNF9QNEQLA
I remember reading about right eye and left eye dominance. Where they'd keep an image on the screen saccade invariant (ie, compensate for any saccades that were made). Slowing moving a letter/character/word/whatever to the edges of the participant's field of view and asking when the character was no longer legible. This happened surprisingly quickly, but at different positions for the left eye and right eye for pretty much all participants..
The sim cockpit had a pair of Silicon Graphic Reality Engine^2s - one driving a projector that lit up a 5 or 6 meter diameter 1/4 spherical screen at low-ish resolution, and another driving a projector that was aimable and slaved to the pilot's helmet (and maybe even eye tracking, I can't remember) that projected a small patch of high resolution imagery exactly where the pilot was looking. If you knew what it was doing, it was easy enough to "catch out" that system and see the edges where the two images joined, but once immersed in flying it disappeared completely. It was spectacularly obvious what was going on if you were watching the screen while someone else had the helmet on.
I _so_ wanted one of those Reality Engines back then, I suspect my phone now has more graphics processing power though (I'm pretty sure my Galaxy S6 in a Gear VR does a significantly better job than that multi million dollar military project ~20 years ago...)
Of course, the big obvious problem with such a display is that the eye moves, and moves faster than you could possibly move around the display. The real key, I would think, would be something equivalent to a metamaterial convex lens, that could be "tilted" and "flexed" in the same way the lenses in our own eyes can, to redirect and "refocus" the centre of the image to the new eye position without actually moving it per se.
We already have a technology to achieve this sort of "tilting" and "flexing", it turns out: magnetic deflection, as seen in CRTs. No reason you couldn't use it to deflect a continuous parallel matrix of rays by a constant amount, rather than one continuously-shifting beam. Heck, you could use an array of coherent emitters (laser diodes) rather than point-source diodes, and use phosphorous on the intermediary panel like the good old days.
There was a paper [1] whose goal was a binary classification of the center pixel in a region of interest. Interestingly, their results improved when they applied a foveal blurring surrounding the pixel to be classified.
There are algorithms that mimic fixation paths the eyes follow when presented with a novel image, very much related to modeling dopaminergic systems. It seemed to find task-relevant information dense areas first, and then slowly spread out to less information dense areas. I wonder if there'd be any benefit to running these algorithms on images, basically turning them into a video, and then running classifiers based on this video (with or without foveal blurring
I remember seeing a video of a robot that would attend to different parts of a scene based on the "saliency", in the sense of novelty, of its features. I can't find the specific video, but I think the model running the robot is related to: http://www.ncbi.nlm.nih.gov/pmc/articles/PMC3930917/ The paper is quite dense, as it describes biologically plausible models of dopaminergic systems, which makes the model quite complex as well, but it's interesting because this system is considered quite 'low-level', no cortex involved. I'll add more if I can find any..
I remember seeing a video of a robot that would attend to different parts of a scene based on the "saliency", in the sense of novelty, of its features. I can't find the specific video, but I think the model running the robot is related to:
http://www.ncbi.nlm.nih.gov/pmc/articles/PMC3930917/
The paper is quite dense, as it describes biologically plausible models of dopaminergic systems, which makes the model quite complex as well, but it's interesting because this system is considered quite 'low-level', no cortex involved.
I'll add more if I can find any..
When it was my turn, they started with the full resolution image. I was waiting for them to enable the foveated rendering - until they told me it was already running. I could not tell at all that it was not all rendering at full resolution. Really impressive.
The main presenter mentioned that the optic nerve/brain processing 'shuts down' for up to 40ms during a saccade, so they have that long to render the small region at full resolution between the time when your eye has its new target and the optic nerve comes back on line.
I imagine you could play Where's Waldo without changing screens. Just "find the next Waldo" on an ever changing scenario. The moment you find one, another is created at other spot.
Could be very addictive, although sounds kind of stressfull also.
Or even better, it's listening for you to say "ok, it's time to go in two minutes. Finish up," and it makes sure Waldo appears where the kid is looking just in time.
The downside is when your kid finds out he's going to murder you.
The viewer watches a series of projected photographs of a streetscape with small differences between each (a pedestrian appears, a taxi disappears), but they don't see these changes because when the image changes, a small flash occurs, which somehow resets the optic system's change-detection system. The viewer can then press a button to suppress the interstitial flashes, and with no flashes, they can easily see the differences as they occur.
http://research.microsoft.com/apps/pubs/default.aspx?id=1766...
Quote from the actual paper
This experiment has provided data which begin to
answer the question about the size of the perceptual
span during a fixation in reading. Although it may be
possible in tasks other than reading for subjects to
identify letters. word shapes, and word-length
patterns some distance into the peripheral areas, in
fluent reading this information appears to be obtained
and used from a relatively narrow region. Thus. a
theory of fluent reading need not suppose that
word-shape and specific letter information is obtained
from a region occupied by more than about three or
four words during a fixation. and perhaps not that
large if the span is not symmetrical around the point
of central vision, a question not tested in the present
study. Thus. it does not appear to be true that entire
sentences are seen during a fixation; in fact. for most
fixations. not even a complete phrase will lie within
this area.
So the "window" or "span" that needed to be un-masked was about 3-4 words wide (interestingly, this did not necessarily depend fully on the length of the words)You're correct that the same panel is in the Dell display, but I'm pretty sure it's made by LG, not Samsung.
I purchased one of the Dell displays for testing purposes, and unfortunately, for reasons I don't fully understand, the color on the Dell display is quite a bit worse, with non-uniform color over the display from left to right, and also variable gamma at different brightness levels. The iMac also supports finer-grained control of brightness, which you need for luminance matching. All of this makes the iMac and its display a better choice for this application.
http://camelcamelcamel.com/Dell-Monitor-UP2715K-27-Inch-LED-...
Not that I would recommend it over the iMac for this project.
"Right now, only a billionaire could afford to try $80,000 monitors and $150,000 computer-storage devices (the house could have several) that may be needed to make this all work."
from "Bill Gates: 50,000 Computer Paintings On Call" (1991)
http://community.seattletimes.nwsource.com/archive/?date=199...
[1] [CIDetector detectorOfType:CIDetectorTypeFace context:nil options:@{CIDetectorAccuracy: CIDetectorAccuracyHigh, CIDetectorTracking: @YES}]
If I get around to pulling together build photos (which by the way aren't that exciting), I'll post them here. For now, just imagine a big hole in my wall (I had to reframe it), a photodiode sticking out of a hole on the right side of the picture frame, and an iMac.
The software is just a simple Objective-C / Cocoa app running on Mac OS X. I use a Kensington presenter clicker to advance the images to change them remotely. I drop new images into a Google Drive folder from another Mac, which the picture frame automatically picks up and puts into the image rotation. And if I want to make major changes, I just use a wireless keyboard and mouse to work on the frame like I would a normal iMac. It is very unsophisticated.
As an aside, there is a lot of amazing technology in play in that ride; I read an unauthorized treatment of how the ride works and I was blown away at the systems/mechanical orchestration necessary to pull it off. It's no wonder it breaks down all the time.
http://blog.conradchavez.com/2015/10/26/a-look-at-the-p3-col...
I suspect that when monitor manufacturers tire of competing on pixel density, brightness, 3D, and size, they'll eventually get around to competing on gamut. Maybe Apple will lead the way. A lot of photo/video cameras already capture a larger gamut, so monitors are the last piece of the puzzle.
Any RGB based color space will be triangular shaped; if it's to be physically realized in a display, all 3 vertices must lie within the CIE gamut. Since the CIE gamut isn't perfectly triangular you will always be missing some colors outside of the triangle no matter what you do. You could do much better by adding a 4th primary to create a trapezoid, which would more completely fill the space. As the entire industry is RGB based this would be completely impractical, but it would be fun to see as a demo.
I work in e-commerce selling art reproductions and have thought a lot about this. I believe as soon as you make the art ephemeral or changeable, its value (to you, rather than monetary) is diminished and it simply becomes a means of displaying pixels.
I jumped at the chance to digitise my music collection, I just can't imagine doing the same for visual art.
I would also argue that sound can be reproduced digitally in a way that closely resembles the analog equivalent, but the same is not true of displaying art on screens vs on actual paper/canvas (despite the impressive efforts in the linked post).
Paint on any medium is a slightly sculptural 3D. You can look at a masterpiece from four hundred years ago and see the brushstrokes. The reflection from the relief map changes as you move your head.
Fine art inkjet prints are more subtly textured, because museum-grade paper is never perfectly flat.
A lot of art is huge - many feet by many feet. The giant displays needed to reproduce it don't exist yet.
But the biggest problem with electronic frames is working out how to power them without trailing an obvious power lead to the floor. You can solve this problem by plastering the display into the wall, or by building a false wall, or by ignoring it. None of those are ideal.
I'd love to see a practical solution, but I'm not sure one is possible with current technology - although it may get closer with the new film displays that are appearing.
I like the light sensing here though. That's a clever solution.
Freaky.
Does anyone know where I can learn more about the lighting techniques described here?
On my iPad, I quickly turned it off. The auto-brightness never hit the spot I wanted, and switched too strongly and too late. Reading on the bus, the brightness basically goes berserk at every shadow and never settles. At home it would be more manageable, but unfortunately desktop monitors don't support brightness adjustments as far as I know -- really wish it was standard through HDMI.
Having to put an entire iMac computer on the wall to have access to brightness adjustments (at least that's my understanding of the solution) makes it a lot less practical. But kudos to the author for addressing that essential part of the problem.
But totaly agree it is aperfect fit for such display technology, alas the technology is still a long way off being suitable for this niche usage. Albeit the whole refresh aspect and power usage make it not ideal for current technology, at least the aspect of screen burn-in and ghosting are less considerations from the old CRT days (though they could do a better colour range technology wise).
Has development seriously stalled? I'd thought Amazon was developing it for the non-LCD Kindles. (At least I thought the Voyager represented a relatively recent step forward for eInk.)
One question I have, though, is that since the aspect ratio of the screen is fixed, does that mean that all the photos have to be rescaled? That is kinda inelegant, I wonder if there's a way to fix it.
I end up not having to crop much, because the aspect ratio I chose lines up pretty well with those of many good paintings and photographs.
Next step - mount the frame on a motorised bearing so it can rotate 90 degrees depending on the image aspect!
SIGGRAPH often exhibits high end experimental displays. 4K resolution is close to what the eye can see. Four or six basis color systems improve color capture. But I generally just see an improvement in nature scenes. The huge win is HDR. A good HDR display is almost indistinguishable from looking through a window.
>> 4K resolution is close to what the eye can see.
Depends on the distance to the display (whose resolution is independent on where the viewer is).
How much does the display cost, if I were to make a frame like that too?
Replacement 5k panels for the iMac (LM270WQ1) are merely $800 on AliExpress, but you'd have to figure out how to output to them.
It's going to have to wait though, I'm living in an apartment now and can't really cut huge holes in our walls. Even if everything could fit inside the frame, it would be pretty ugly if you couldn't hide the power cable.
My understanding was that many lcd panels required custom drivers/firmware that was often embedded in the laptop/display board.