Hear ye! I lost interest in games right around time time 3D graphics cards started coming out. I figured, that scene is pats its prime now; it's going to just be generations of the same thing over again, but rendered slightly better. Programmers no longer in control over the details, just pushing some triangle meshes into some hardware blackbox.
All software Doom, Quake, Wolf 3D, Rise of The Triad and such: that was still cool stuff.
The game programmer should control every pixel going into the frame buffer.