Moon stands out to me as one of the few beacons of recent "hard sci fi", whereas many of the movies that got a lot of acclaim for having staff-scientists (gravity, the martian, interstellar to a lesser degree) just made me grumpy.
I've found modern movies play the same tricks as they always did, pick up on buzzwords and massage them enough such that the average joe can't tell the difference. Perhaps that's what the article means by "plausible-ISH", and I felt like they touched on this thrust in the "ten years ago everything was ElectroMagnetic Pulses" (not verbatim), nowadays we just have different tropes; I don't believe things have gotten any more sophisticated aside from that the internet forces the tropes to be "more correct" one or two levels deeper.
A lot of my bitterness is rooted in a combination of two things. One, the final sentence of the article hits the nail on the head. "You can only make so realistic a film where someone jumps over buildings"; Fine, but if you concede that, don't try and paint a thin veneer of half-assed realism over the whole thing. I will forgive just about anything in a more fantasy-directed sci fi, but if you start trying to be "hard", I'll hold a different standard. Second, the correctness seems to often play second fiddle to whatever set pieces or plot is desired. I understand this may be a pragmatic necessity, but it's very obvious when the two start to generate friction against each other (scientific realism and plot) and I long for this to be balanced elegantly, with the science as a more integral component (truly "leading the story" as the article likes to suggest they are attempting) rather than the stucco you paint on after the fact, disguising up a weak skeleton against only the most peripheral examination.