8K TVs Are Coming to Market
wired.com
wired.com
http://s3.carltonbale.com/resolution_chart.html
Short version: you might get some benefit from an 8k tv (and associated 8k media if/when it arrives) if you're routinely sitting closer than 5' from your 80" television. Otherwise, not so much.
I generally try to avoid dissing new technology/software/ideas, but really, 8k TVs appear on the face of it to be pretty pointless. You literally won't be able to tell the difference between a 4k and an 8k film if you're sitting at a reasonable distance from a normal-sized TV.
(I'm defining "normal-sized" as "55 inches or smaller" here. If in actual fact lots of people are buying 90" TVs that changes things.)
For reference, I've been a video professional for 20 years, I have a reasonably large television in a not-massive living room, and in my living room I can just about tell the difference between 720p and 1080p content playing on it, if the source is high-quality and I'm concentrating. The resolution has to drop down to 480p or less before I find it starts actively interfering with my enjoyment of whatever I'm watching.
The increased resolutions are important, however, for the success of VR headsets where the display is literally inches away from your eyes.
The biggest change with VR is that it demands much larger viewing angles and subsequently much higher resolutions to achieve the same DPI. Fortunately, viewing angles can at most be 360 in theory (and about 200 or so in practice) so we're less than an order of magnitude away from ever having to worry about resolution again.
I have difficulty imagining a home setup where 8K would make a difference, assuming that chart is accurate.
EX: Brick wall can show up with banding effects even at absurd resolution given the right distance.
https://en.wikipedia.org/wiki/Aliasing
Screen doors, and chain link fences are also fairly common examples.
We have immense problems with silly 4k RAW recording - first, only the latest M.2 PCIe SSDs are fast enough to record/play it in realtime and second, the size of RAW footage is ridiculously large. 8k cameras are just experimental prototypes.
Pointless screensaver-like demo visualization apps might see an unexpected revival. Think tutanchamun mask projected onto mirrored sphere floating above infinite checkerboard, or even just the randomly swooshing hairline polygons on black, perfect to show off superior pixel density. Last time this has happened, customers were faced with a similar mismatch between theoretical multimedia capability and available content.
But I get your point, it may take a while before those screens become must-have gaming accessories. Even if you had the GPU resources to achieve high FPS, an excessive increase in screen resolution would only expose low polygon count artifacts without a matching increase in scene complexity.
When I read movie critics I never see anyone saying "Not sharp enough" or "I wish there was more detail". Maybe I'm just reading the wrong critics? But when I'm watching a movie the quality of the image is about the last thing I care about, so long as it's above a fairly low minimum. (EG, Clint Eastwood often gets comments for his poorly lit films; a bunch of Youtubers could buy a tripod).
4k, I'm skeptical of, 8k, definitely; unless it's some weird 3D benefit (4k "in each eye" type of thing).
My parents got a new 55inch UHD (4k) TV and rave about it. It looks... remarkably different, but I'm not sure it's the resolution or the increased refresh rate. I don't think I like it, it "up-regulates" 1080p movies, and makes movement jerky or something is just off.
I'll stick with my 1080p for now. That said, I notice watching movies on my Retina Screen (mac) that movies from netflix are a bit higher resolution, though not 4k. It's noticeable for me even at that slight difference, though to be honest, I put the same show on both my TV and my laptop and place them so the screens are comparable size/distance and the difference is there.
Wait.. what?
8k is supposed to be the "final resolution" of TV as it should bring retina-style to people with perfect vision (not to eagles though).
Seeing pixels because of the resolution is because the pixels are too big or you are too close. It has nothing to do with the image or zooming.
I keep waiting for this world of ubitquitous cheap displays that we've been promised. Seems like we're getting there -- but it's been taking its sweet time.
What do you consider cheap? You can get a 42" screen for under $300 these days. That used to cost $1500 and weigh 5 times as much not too long ago.
As much as I appreciate the stupid and pointless race towards insane resolutions for how it benefits VR, I too wish we had some progress making "normal", 1920x1080 20" (or 13" 1600x900) displays for cheap.
People talk about "Raspi Zero, the $5 computer" but for six billion people in the world who don't have a computer, a computer is a device with a screen. When that whole shebang becomes $5, having a computer suddenly becomes a choice for everyone, not a privilege for the upper 15% of society. And right now, the thing that's holding us back from that dream is only the display.
A $5 Raspi, which consumes 0.6W at most, can be powered for 18 hours with a battery that costs $2 in bulk. A SD card in bulk might be an extra $3 and a Wifi dongle can be had for $2 in bulk. That's a $12 laptop. Add a display, and your $12 laptop becomes $100. The lack of progress in displays is criminal.
I upgraded to a 4K on my gaming PC and that's awesome to have because it's right in front of my face, but until the content is widely available I see no reason to move up past 1080p for the living room. Just dumb, I'd rather have the content the native resolution of the TV's panel. Maybe that's just me, I dunno.
Let's see what 4k Blu-Ray brings this year...
The biggest picture quality issue is possibly the cameras themselves: a lot of TV looks uncomfortably real - like it was shot on a security camera. Though I did get the same impression from Breaking Bad in 4K, even though it was shot on 35mm.
For some reason we've become accustomed to 24FPS as realistic, and the smooth motion on a 120hz screen is jarring.
Just like those highly realistic dolls from Japan where you can tell something is wrong but you can't quite put your finger on it.
Netflix is currently using 15.6Mb/s for 4k streams, and I believe that's still using H264 rather than H265.
The stream bitrate appeared to be around 10-15 Mbps. I believe most 1080p bluray content starts at 25 Mbps.
Besides, it would make no sense to have a 64-bit physical address bus. There aren't enough atoms in the universe to make memory to fill it.