"Can I use a weaker PC for basic content?
With weaker hardware, it may be possible to run very graphically simplistic content like virtual desktop, virtual cinema (for watching movies), and 360 videos, however you will be totally on your own without support if you choose to do this, and it is unlikely that there will be many (or any) games that support lower specs.
If you do wish to take this non-recommended path, your PC must at least meet the absolute minimum requirements:
Video Card: GTX 650 / AMD 7750 desktop GPU or better and newer
USB Ports: 2x USB 3.0 ports
Video Output: free HDMI 1.3 output
OS: Windows 7 SP1 64 bit or newer
Remember: The Rift will not run on your laptop, this rule does not change!" https://www.reddit.com/r/oculus/wiki/requirementsIMHO, this is the biggest issue. The computer landscape has shifted towards laptops/mobile and now this device requires a device whose marketshare is shrinking.
(Although it's quite a beefy laptop, optimised for 3D work.)
Edit: Also remembered that we used as Kinect, which requires Windows
Basically, forcing people to shell out ATLEAST 1600$ to be able to use it (not to mention making them buy a desktop).
Aside: I was always more interested in the potential of Gear VR. Thanks for the info.
That's pretty close.
You can for example get away with rendering at 30Hz for a typical game, but that's a recipe for nausea in VR - where you'd want 90-120Hz instead. That's a lot of extra pixels immediately.
Even something as simple as a virtual desktop is going to be pretty performance intensive if only because of how many pixels your hardware has to push around.
There's not really a good way to make a mass-consumer (i.e., low-end PC, mid-end phone) version of this tech yet, and probably not in the near future either since any hardware gains we make (either in mobile or desktop) will be poured into visual fidelity.
Apart from the recommended spec, the Rift will require:
*Windows 7 SP1 or newer
*2x USB 3.0 ports
*HDMI 1.3 video output supporting a 297MHz clock via a direct output architecture
It sounds like being able to pump out 2160×1200 at 90Hz is a fixed requirement, and not all videos cards can even do that based on the connectors availableYou would probably need a card that supported DX11 or equivalent and possibly DX12 - not sure about the CV1 spec on that.