Will there be an iPad App gold rush?
gaborcselle.com
gaborcselle.com
The iPhone app rush is predicated on the enormous popularity of the iPhone itself, which was already a given when the App Store was introduced. With the iPad, it's a very open question whether a gap in the market exists for a form factor between a phone and a laptop -- and whether it is better than the current contender for that space, Netbooks.
As a side note, I'm developing a pretty awesome concept for a game in time for the iPad release, and could sure use some artists to partner with... Give me a shout if you are interested.
That being said, I'm guessing we can assume that the next flash sdk's ability to build for iPhone will extend to the iPad, in which case the games floodgates are going to open regardless.
I'm not sure I agree with that. Applications with limited UI are easier as webapps if you forget all the other browsers you might want to be compatible with. Native apps live in a wonderfully deterministic world, albeit with a target market of one to three-ish devices.
Personally I'm looking forward to counting how many "flashlight" applications there are on release day! Currently there 240 apps that return for "flashlight", almost all of which are competing for the ever lucrative I want more light than my wallpaper lets through market.
Source: http://i.gizmodo.com/5458327/iwork-2010-apple-brings-multito...
This is of course simply speculation.
EDIT -- Didn't realise I was just completing your thought for you. Sorry.
At least she got an "ugly duckling" farmville mug. I'd tell you I bought myself one too, but then I'd lose my street cred - so I wont tell you.
Everyone has a phone, and most people use their phone for a good majority of the day. It's easy for anyone from a teen to a grandparent justify buying an iPhone. I don't see this tablet having nearly as much of a market share... phones are simply much more a part of our lives (and central to even our style and personality) than a tablet.
I'm sure that most of the #100 iPhone apps will make a special iPad-enhanced version, but that's not going to be a killer feature.
I guess some apps can only ever work on an iPad (due to size / CPU / RAM) constraints, but those will be a niche.
I'd just say that the iPad is a larger incentive to target the iPhone. Some apps will be a big deal on the tablet, but mostly they will be better targeting the iPhone first.
Someone also mentioned the infrastructure and resources needed to support a web app to support thousands/millions of users. as opposed to basically nothing for a native app.
If you want to make something truly interesting you have to actually write an native app.