The Ultimate Amiga 500 Talk [video]
media.ccc.de
media.ccc.de
Did any of these game developers make money from the games? All I can remember was borrowing floppy disks from friends or downloading from BBS, we barely had places that sold games in Sweden.
On the Amiga you had an impressive range of freeware developers to commercial developers. The commercialization had already reached levels where companies had their own development teams but you also still had companies that just paid some developers to develop a game for them.
It's far older than the Amiga, the C64 used it, and I suppose Atari 8-bit and Apple I/II did too.
I guess that this setup was both the initial strength, and the Achilles heel of the Amiga vs the PC.
This in that they lived on the motherboard, in close synchronization with the CPU, and thus was not upgradeable without getting a whole new computer.
This unlike the PC where the video and audio stuff lived on expansion cards on the ISA bus.
Thus as time went on the PC gained richer audio and video, and later 3D accelerators/GPUs, without tossing the whole PC.