I went back and recorded the release speed (km/hr), altitude (km) for each drop:
25960 626
25954 627
25950 628
25944 630
25937 632
25935 632
A circular orbit at that height is about 29000 km around; 25 km/hour of difference between release 1 and 6 would give them a separation of 6 degrees longitude/day, or ~50 days until the faster satellites 'lap' the slowest one.
Not any sort of rocket scientist, but I gather the strategy with these kind of LEO satellites is to just throw a pile of them up there semi-randomly, and count on at least one being in the neighborhood when you want to talk to it.
edit: Last paragraph is wrong. See my comment two levels down for the answer.
>Because OG2 satellites are launched in groups of several spacecraft, they require propulsion systems to place the satellite into different nodal planes to begin operations.
There's the answer, courtesy Orbcomm.
Say one satellite's orbit is a bit smaller. That means that, over time, they will naturally drift farther and farther apart, until they end up on different sides of the globe. At that point, just raise the smaller orbit slightly.
Kerbal Space Program is really good for understanding stuff like this.
Only mid-launch I figured out I could just put three of them on Kerbisynchronous Equatorial Orbit at 120° phase difference :/.
Yes, KSP is absolutely amazing for learning this stuff :).
[0] - useful if you're playing with RemoteTech mod, which prevents you from operating unmanned spacecraft if they don't have a radio connection back to a proper command centre.
I too am confused about the utility of launching 11 satellites into virtually the same orbit.