Classmate said he would build a machine that only displays that image, and give it an On/Off switch - a whole image with only 1 Bit!
Classmate said he would build a machine that only displays that image, and give it an On/Off switch - a whole image with only 1 Bit!
To give an example: one of the most basic tricks, if you're allowed to use OpenGL and WinAPI, is to use WGL to render your system fonts into 3D shapes[0]. This allows you to get a lot of 3D models from just the few bytes it takes to call wglUseFontOutlines()[1]. You may think that there isn't anything interesting in a basic font, but - even forgetting about Unicode - every Windows has Wingdings...
(Or look into the good old .EMF[2] format, which was basically direct encoding of Windows GDI calls.)
For much more in-depth discussion on where exactly information is stored, be sure to read GEB[3], if you haven't already.
[0] - https://www.youtube.com/watch?v=iri5CgLglkk - 1/10th size of Mario!
[1] - https://msdn.microsoft.com/en-us/library/windows/desktop/dd3...
[2] - https://en.wikipedia.org/wiki/Windows_Metafile
[3] - https://en.wikipedia.org/wiki/G%C3%B6del,_Escher,_Bach
This is also an argument I've heard about growing people new bodies to transfer into (like Old Man's War) or digitizing humans (like the Singularity); apparently, a sample of DNA isn't enough to create a whole new person. You need, at least, a womb.
[0] - http://fermatslibrary.com/s/reflections-on-trusting-trust
LenPEG 2 contains a bug that will cause it to corrupt images.
Let's say I have a custom compression algorithm (as allowed by LenPEG 2), let's call it "SurprisedBabyPEG"; it's steps are:
1. Is the image the "surprised baby gif"? If yes, write an empty file.
2. Otherwise, encode the input as PNG, and write that to the file as output.
LenPEG 2 allows us to choose an encoding algorithm:
> 2. Prompt the user to ask what other algorithm to use (GIF, JPEG, PNG, etc).
Take the surprised baby gif, and feed it as input to LenPEG 2. It's not Lenna, so step 1 fails. We proceed with step 2, and it prompts us for an encoding algorithm; we choose "SurprisedBabyPEG".
> 3. Use the user-suggested algorithm to compress the image and write it.
SurprisedBabyPEG outputs the empty file; this is the same output as if we run Lenna through LenPEG 2; on decompression of our surprised baby, Lenna is incorrectly output.
(This bug is correctable, and also affects LenPEG 3.)
Also,
(grep "`./smr`" < input || cat lenna) | xv -
The linked smr.c does not link.This reminds me how you can communicate any finite sequence of octets across a network connection with only a two bits.
An compression algo that returns "surprised baby gif" if it has a file with first bet set to 1... would match LenPEG 1.