90:9:1 – the odd ratio that technology keeps creating
theguardian.com
theguardian.com
> The more you look for it in networked environments, the more frequently some sort of 90:9:1 ratio seems to emerge once the market matures.
First, of course something will show up the more you look for it.
Second, "once the market matures" is completely up in the air. Was the market immature in November 2009, when IE had 65%, Firefox 24%, and Safari, Chrome, and Opera each 2-4% of the browser market? Is it mature now? I don't think "immature" is the word that comes to mind to describe the browser market, for many. Yet there's certainly no 90:9:1 ratio in browser share currently.
10 to 1 ratio also pops up in business quite a bit between leaders and competitors in high entry barrier fields. If your competitor is 10 times bigger than you then 90:9:1 ratio pops out quite naturally in many places espcially with even the slightest selection bias.
Pretty much most Leader:challenger:niche selections will maintain a similar ratio, just your run of the mill power distribution.
The "90:9:1 ratio" is a specific case of a zipf curve. Popularity is always fluctuating, but generally follows a zipf curve for distribution.
Hence whoever invests most in its development + distribution can gain market share. Similar to Android, Chrome is strategically important for Google to keep users in their ecosystem, so it makes sense for them to overinvest. It's just a loss leader paid for by advertising dollars. Also distribution is cheap for them through google.com.
Microsoft has kept IE in the Windows org, and for the longest time did not invest enough to pay down technical debt. For the longest time investments couldn't be justified with advertisement dollars, so after they "won" the browser war with Netscape's demise they cut down much of the IE team.
Firefox devs paid down Netscape's technical debt for free to escape the IE monopoly. But distribution is a problem for them since they neither own the desktop OS nor the web's primary entry point.
I think having Google bundled makes it a clear winner. If Firefox can pay its developers with just the search engine bundle, and it's less popular, it would probably stand to reason that Chrome has paid off much more.
In a world where Firefox is the #1 alternative to IE and Chrome has very weak showing Firefox either asks Google for a ton more money or switches to Yahoo and Google loses a lot more market share.
The other ratios in the article are similar: 85:14:1 or 91:8:1
This is just basic Social Network Analysis (https://www.coursera.org/course/sna)
This rule has two parts, given a choice of selections
A: there are only a few "key players"
even if the original selection was very large
B: the ratio of #1 to #2 is about the same as for #2 to #3
This is why multiple choice always have 3 choices typically
- we do not even notice #4...- - - - - - - - - - - - - - -
loosely related:
Viggo Brun wrote about algorithms to find to simple ratios... he was trying to tune a piano!
He calculated the ideal tuning ratios are close to some simple fractions
log(2/1):log(3/2):log(4/3) ≈ 12:7:5 ≈ 53:31:22
http://retro.seals.ch/digbib/view2?pid=ens-001:1964:10::21The Nexus One and 7 were too:
* http://searchengineland.com/surprise-googles-home-page-promo...
* http://www.cnet.com/news/googles-nexus-7-tablet-pops-up-in-r...
This is a drastic oversimplification... Some of those Windows machines will have Linux put on and many "self-build" machines will have Windows (or Hackintosh OSX). The vast majority of the Windows and OSX sales will likely stay as Windows or OSX boxes, so the data is still largely valid - but I feel this particular measure is a bit of a reach.
Furthermore, we can say this is isolated to technology, but in my opinion this happens in Facial Tissue sales just as often as tech. This is a law of human preference: on average 90% of people follow the herd, 9% go for a close alternative, 1% go hardcore.
This is even true of characters in TV shows! 90% of people favour the hero, 9% are into the side-kick, 1% dig deep into some random character, possibly even creating new backstories.
[edit: clarity]
Robert Kiyosaki suggests 80/20 is an average but in the world of money, the most suitable rule is 90/10.
http://1-million-dollar-blog.com/what-is-9010-rule-of-money/
https://www.quora.com/In-what-conditions-would-you-expect-a-...
Chrome - For work
Safari - For personal stuff
Firefox - For occasional stuff that falls on the other two browsers (sadly more common than one would like)
In the case of browsers there is a huge amount of context related to things like work and private online accounts, e.g., at Google. Using different browsers is a simple way to keep your personalities separate.
My gut feelings say iOS would be very dominant, but it'd be interesting to see how the ratios compare in startup hubs to the rest of the U.S. Or, even better, broken down by income level, state, or some other useful demographic info.
Edit: Sounds like I should do some more research on Germany :).
Sept to Nov 2015* by Mobile OS Worldwide http://gs.statcounter.com/#mobile_os-ww-monthly-201509-20151...
These percentages are from the CSV export:
Country Android iOS WP
------- ------- ----- ----
U.S. 46.81 50.7 1.63
Germany 67.72 28.34 2.67
UK 43.14 44.2 3.62
European countries dominated by iOS
- Denmark
- Faroe Islands
- Gibraltar
- Guernsey
- Isle of Man
- Jersey
- Liechtenstein
- Luxembourg
- Monaco
- Norway
- Sweden
- Switzerland
- United Kingdom (though 44.2% iOS vs. 43.14% Android)
Asian countries dominated by iOS
- Christmas Island
- Japan
- Macao
If you filter out the rich/small/weirder island nations, both lists are... quite short.A few more for the curious:
Top 5 Android Countries by %:
Country %
----------- -----
Myanmar 92.32
Niue 87.05
Iran 86.86
North Korea 86.53
Poland 86.31
Top 5 iOS Countries by %:
Country %
---------------- -----
Norfolk Island 77.27
Christmas Island 71.74
Monaco 70.07
Japan 65.4
Guernsey 62.04
*The free version limits to 3 months for a map.iPhones came in and blew a hole in that.
But the mobile market is unique in that the revenue share is much more even. Apple's share of mobile profits is far more than the 14% of mobile users mentioned. This means that despite Google having a large lead in the overall number of users, both companies are able to invest similarly in their platform and the competition between the two is far more intense than almost any other 90:9:1 situation. The same holds true with the ecosystems around the mobile platforms...iOS users are much more valuable to app developers and the Android market is much more fragmented which means that both ecosystems have a thriving developer community.
Open standards and monopoly laws can reduce this externality and keep them from becoming monopoly. Android can call iPhone, and software can be ported from one platform to another.