The Best Of The 2009 Demoscene - incredible mem management
gamesetwatch.com
gamesetwatch.com
First video felt a bit like an autechre video.
I released these ones a long while back (ie circa 95-98):
Obez/KlOon http://www.pouet.net/prod.php?which=17268 (soft real phong rendering)
Nikki/Jinrikisha http://www.pouet.net/prod.php?which=1368
I'm planning to experiment with ruby-based demo (maybe using Jemini - see http://www.learnivore.com/search/jemini) when I'll have more time this year.
This will likely sound horrible for someone who wants to get into the scene, but I have a hard time coming up with an idea that's both interesting and doable given the restraints in which I want it to operate. This has been my biggest stumbling block so far, but I think that once I get one real project under my belt, I'll be considerably better off.
As a sidenote, if anyone here is interested in starting up a little group, I'm game.
After that people approached me to ask if we could work together etc.
Well I think the most important thing is to try doing a little something, see how it goes etc.
This can be time-boxed like any other hobbies.
If you want to participate in the parties, you most likely have to find one you can personally attend in order to enter. Depending on where you are this can be either easy or hard.
But it's worth the trip, demo scene parties are tons of fun. Even small ones with a dozen people. I probably went to a dozen or so small scene parties and one big one during my peak in the 90's. And this was in the U.S. which tends to have far fewer parties than Europe.
Checkout http://www.scene.org/sitser.php for irc servers, you can usually find lots of sceners hanging around in #trax.
I met some cool Sydney based sceners and we had beer and food at my place a couple of days ago. We've just formed a new group.
We'll be doing PC based demos and c64 demos.
In the scene in the late 80's for a couple of years, then lurking for a lot of years... and now back in.
Tesla - http://www.pouet.net/prod.php?which=33
Contour - http://www.pouet.net/prod.php?which=31
Live Evil - http://www.pouet.net/prod.php?which=297
13/10/99 - http://www.pouet.net/prod.php?which=3291 (This one is actually a video demo, something I made alone without a coder.)
Nowadays I've turned to programming and make visual effects software. Most likely I never would have ended up on this career if it wasn't for the demoscene, so I feel lucky to have been there!
I mostly tool around now with a bunch of semi-retired sceners. We occasionally put out a small demo. Nothing as good as these, but we do it all for fun.
I still put out the occasional tune.
Also check this 64k, my favourite this year: http://pouet.net/prod.php?which=53643
By following that link I also had the pleasure of ending up on your demoscene group . I had to watch a few, and timestamps may be off here (could only watch the video) but at 2:02 in "Extatique" I had this shiver down my spine as it sent me back to the 90's Amiga scene with resizing-bob-starfield (only lasted for about 2 seconds before I was yanked back to reality, though). :D
Nice productions!
PS. Nice to see that you guys seem to provide source for everything!
Edit: link for those who might be curious: http://www.vimeo.com/8607459
For casual watchers, good stuff from recent years:
Stargazer/Orb & Andromeda: http://pouet.net/prod.php?which=51438
The Beauty/Einklang.net: http://pouet.net/prod.php?which=50144
Texas/Keyboarders: http://pouet.net/prod.php?which=51448
Receptor/TBX: http://pouet.net/prod.php?which=51449
Rudebox/ATZ: http://pouet.net/prod.php?which=53937
Masagin/Farbrausch: http://pouet.net/prod.php?which=50131
Everything ASD: http://pouet.net/groups.php?which=1317&order=release
Not only that but you're seeing some serious artistic effort put into these things. Not just 3ds shows which were a problem in the late 90's early 00's. Wonder when we'll start seeing demo's at moma.
One group's demos are especially impressive - http://www.theprodukkt.com/demoscene
Just watch their fr-08 or play that 64 KB FPS
More recently, see http://ind.untergrund.net/ for a list of very small (like 32, 256 bytes - not kb).
http://en.wikipedia.org/wiki/Assembly_demo_party#Demo_and_in...
I haven't been able to find an earlier example of the split; prior to that, it seems demos simply did not compete with size limitations.
Participating in the scene is one of the most fun activities I've ever done.