> My bot has a variety of different strategies that it can execute. The strategy to execute is chosen randomly using weights, and the weights are adjusted based on previous match results. It's pretty simple but I guess it could be called learning.
The top 3 bots are independent entries, and beat the bots using learning algorithms such as UCB1 from research institutions. The author of the bot ranked second does think that other bots that minimized hand-crafted solutions would be more interesting: https://dl.dropboxusercontent.com/u/23817376/Starcraft/AIIDE...