Learn more about the Vulkan API
blog.imgtec.com
blog.imgtec.com
Fantastic, so the next PowerVR driver will be in mainline Linux then, right?
I still haven't forgiven Imagination Technologies for the Poulsobo chipset (GMA500), and yes, I realise it wasn't all the fault of one party
(Well, it doesn't preclude open source or patent free, but doesn't imply them either).
Last I heard, Apple was not going to support Vulkan. So for iOS and OS X, you'd be SOL.
Please correct me if I'm wrong though, I'd very much like to be.
Apple has always been weird. It's not that they don't care about graphics drivers, but rather it seems they have an entirely different set of priorities for their graphics drivers than the other vendors do. Acceleration on OS X seems to be for creative apps and casual games, which aren't the same market as Windows. Over on iOS, developers are quick to forgive Apple for their faults because of all the money, and because it's still easier than developing for Android.
OpenGL 3.3 took 3 years to hit OS X. I'm not convinced that Vulkan won't hit iOS and OS X, but I bet that Apple's going to take its time and support Vulkan when it's nice and ready. Android is getting Vulkan now because it doesn't have Metal, and Windows is getting it because the 3D vendors can make it happen.
OpenGL seems to be making a bit of a comeback, with Steam trying to expand offerings for Mac and Linux, and presumably, their Steam Machines. Although I'm doubtful how many people that build multi-platform titles are actually doing the nitty-gritty graphics programming on those different platforms - most of the titles I've seen are using engines like Unity or Unreal that abstract out already.
Also is not only about gaming it's also about those fancy GUIs on cars fridges coffee machines etc
Maybe VR will be the next frontier for pushing the envelope on graphics performance, but for at least 20 years, it's been PC games leading the way forward.
Appliances should not have GUIs... shakes cane at those damn kids on the lawn
There are 2 billion cars in the world "soonish". The digitial only dashboards will probably not run on DirectX.
http://www.audi.com/com/brand/en/vorsprung_durch_technik/con...
If its on-time, it should be released in the next month or so.