At that time, we were not allowed to travel outside Iraq, we did not have Internet or other means of communication with the outside world. Actually, even having a printer or sending a fax (especially in English) required certain process and security clearance. So the answer is no, we were isolated. The game was sitting on my floppy drive and then on all the hard drives of all the computers I owned. Actually, even the graphics artist did not have a copy and did not have the chance to play the game. We were doing all the development on one Amiga 500 machine (500kb, no HD and connected to a TV) at my house. To add do that, it was even difficult to communicate with game publishers and send them a demo of the game. Even when we were successful in sending the demo, the feedback we receive was often negative because they can not deal with Iraq due to the economic sanctions.