I disagree-- it would appear to be exactly the opposite if you look at current design trends (checkout dribbble.com), cards look to be a very big yes-yes in the design community. I believe googles implementation of the cards within Google+ very poor UX. If they made each card the same height so your eyes can move about the page more orderly it might make Google+ more palatable. You are right in that it is very hard to digest the content with that design.
Design is only a part of the experience, most of the value comes from usefulness.
Pinterest is mainly focused on pictures and its users like to scroll at leisure through long lists, collecting items that catch their eye. On the other hand, G+ is more focused on reading single articles: notice an interesting headline, read the first few lines, click to read more.
This distinction between grazing for images and hunting for text articles is why lack of horizontal alignment makes Pinterest more enjoyable and G+ harder to use.
Interesting. Could you provide any links/citations for this?
I ask because it feels like practically every designer I talk with these days wants to force a card layout onto everything (even text-oriented sites) and I'd love to hear the other side.
I mean look at the front of hacker news.
Speed. Read.
But a pretty strong argument can be made that, for sites focused primarily on text and reading, simple layouts may sometimes sometimes be better than complex ones.
As for designing sites focused on reading, I wholeheartedly agree with this: http://motherfuckingwebsite.com.
Why are the default styles so bad?
1. What is wrong with leaving HTML completely unstyled and allowing the browser to apply its defaults?
2. Why is it that the default settings applied by (most) browsers are so awful?
The answer to the first is pretty much, as another HNer noted, the topic of the Better Motherfucking Website page. The defaults suck.
Why the defaults suck is ... probably an accident of history that's difficult to undo. Browsers default to no margins and a whole slew of other stuff, and CSS requires that you either start from known defaults or explicitly style each and every element.
If every browser used its own distinct set of deviations-from-default for various entities, CSS would be even more of a hack than it already is.
Some of the fault also surely lies with standards organisations, including the W3C. If they elected for specific defaults to be applied to all pages, and, by some miracle, browser vendors actually adhered to these, you could conceivably have a world in which most Web pages didn't need much if any styling, and where users could choose to apply default styling to pages.
I do this presently via uBlock and uMatrix on desktop, and via ReaderMode on Mobile. I virtually always prefer the simplified, standardised view to a site's native design.
You've asked a simple question, but a deep one.
Fortunately, we have stuff like normalize.css (https://necolas.github.io/normalize.css/) nowadays.
Other than this, I agree. Black on white is fine, and hell no, don't make the background slightly gray. If my display is too bright I turn the brightness down.
The "GenPop" don't even know this site exists and, if they did, would be turned away by the content, not the layout.
That argument is made here often, that somehow liking the plainness of HN's layout is a shibboleth to detect quality users, but i've never really bought into it. Sites like Craigslist, Reddit and 4chan manage to do quite will with relatively simple looks and broader appeal.
EDIT: I found one quote:
"So the most important thing a community site can do is attract the kind of people it wants. A site trying to be as big as possible wants to attract everyone. But a site aiming at a particular subset of users has to attract just those—and just as importantly, repel everyone else. I've made a conscious effort to do this on HN. The graphic design is as plain as possible, and the site rules discourage dramatic link titles. The goal is that the only thing to interest someone arriving at HN for the first time should be the ideas expressed there."
That I agree 100% with. I too believe that. Hell, I find myself liking simple layouts more than what's the usual startup trend for pretty backgrounds (and background videos; whoever does that deserves to have their Internet access limited to crappy 3G modem with fixed rate of $0.1/MB) and fluff.
Personally, I think HN is actually too simple. Reddit seems uglier, but they have lots of very small features that greatly support discussion on the site. I actually think that the interface for general discussion on-line lies somewhere between HN and Reddit - simple but useful tree-like forum.
Also, the orange bar is basically the single visual element that makes HN HN, so I don't know why people would even like to customize it...
There's some mystery here.
It assumes fixed screen / viewport widths and font sizes. Foreground / background contrast is poor. The more code: collapsable subthreads.
Otherwise, it's a basic text-heavy design for a text-heavy site.
Therefore it's almost great design. Up/down buttons too close together for reliable use on touch screens (because of the inability to correct a mistap) is what's keeping it one step short of greatness.
Design is experience. Graphic design is almost orthogonal.
I really wonder why they decided to change it.
There's some comment about the low attention span we force on executives by making them take 1000s of decisions per day that they aren't even experts in and rewarding them for it in all this.
...
> but suddenly you needed to scroll up and down to be able to read both columns.
I guess many of us don't read any column in google plus, we just glance them and take a closer look at a few things.
... > I really wonder why they decided to change it.
I have a couple of reasons why they might have done it:
1.The focus is on lots of short-form (think twitterish).
2. Stacking smaller blocks sideways neatly lets you format posts themselves the same way in multiple screen resolutions.
Twitter is a darling it seems despite wasting most of my screen.
Google plus is hated for everything despite being IMO a better product both technically and design-wise.
From what I understood in the post and a few reviews of it, Google don't (and shouldn't) want to compete with Facebook in friend cross-posting interaction activities.
> Making consumption choice-free, decision-free and friction-free should be the guiding principle in all social apps.
In what world is that true? The point of social interaction enabling apps is to increase the likelihood of users regularly choosing to abandon passive consumption and interact with things. Friction is the only thing in your maxim that makes sense I'm afraid.
My articles are normally either in list or magazine views, and only graphically-heavy feed groups (like comics or photos) are in card view.
Pinterest.
But thanks for the example.