Screeps – Sandbox MMO strategy game for programmers
screeps.com
screeps.com
Can anyone explain ter work flow that, well, works for this game?
(I'm aware this sounds a little criticising. I'm a little pissed from another discussion, not from your comment. Please don't read it as that.)
Plus, there was no way to go the other direction: edit something online and then push to github. You could only go the other way.
If you would edit stuff online, you would be forced to use whatever tool the developers of that web interface have chosen for you. And everything being text you can also test stuff yourself before pushing it.
More flexibility requires more power, but it's a game, right? What better opportunity to learn?