To then turn around and say these people are "suffering" is daft. You're a dev, go make something else.
To then turn around and say these people are "suffering" is daft. You're a dev, go make something else.
Much of the bootcamp/training/etc programs work on presumptions that may not apply by graduation about gaps in the market that require less than average experience.
https://www.techdirt.com/articles/20151026/04132732631/ceo-m...
Mobile games are shit, "free", and casual.
This is of course in keeping with basic economics; when the supply is this high we approach marginal costs. In the app market marginal costs are zero.
I agree with the overall view of the medium article that it is easier to make money on the web (again) these days. If you aren't already a mobile big fish developer then enterprise applications and contracting are the only ways to consistently stay in the green.