Rain and Water Effect Experiments
tympanus.net
tympanus.net
I've been wanting this for years. All the "rain" live wallpapers I've found out there were basically video players. I wanted something you could apply your own backdrop to, control rain amount, stickiness, and possibly even angle of flow depending on phone orientation.
Unfortunately, my specialty is embedded dev, not GL, so I've been waiting for someone else with the skills to do so :)
"Unhandled promise rejection DOMException: Failed to execute 'texImage2D' on 'WebGLRenderingContext': Tainted canvases may not be loaded."
Does anyone know how to get it working? Thanks!
I'm not entirely sure of the class of attack that it prevents, but it's been that way for quite a while now.
Tada, access to local files, or unlimited XHR requests for DDoSing, etc. :-)
Something about the large droplets' trails is a bit uncanny valley-ish, I think it's the regularity of distances between the trail spots?
Yeah. I think it's due to that, and the low terminal velocity of the droplets.
Still very convincing, IMO. If I wasn't looking for it, I would have just assumed it was a video.
Any of you guys have noticed this or it's just me?
class="they-say-its-never-too-late-to-change"