Anyone else remember using ResEdit on original Escape Velocity plugins? Probably my first introduction to hexadecimal as a kid, heh. Loved the game (and meta game of discovering how to tweak things myself) and excited to try this out.
I still remember that I used to rip the graphics of Escape Velocity (Nova) by simply copying them out of the resource fork of some file (was it the executable itself?).
I also remember that my teenage self had a hard time writing a utility that copied files over a network, since I had trouble serializing the resource fork (or coming up with the idea of serialization).
Included are screenshots of ResEdit, Resourcerer, CodeWarrior, and more.