For some reason this whole problem reminds me of early game developers dealing with small amounts of RAM. Which clearly isn't a problem today. So would it be fair to say we should focus on increasing bandwidth to most of the world. I'm not saying page weight doesn't matter, but if you're just trying to get something off the ground maybe you shouldn't worry about it so much. I mean, why worry about users with poor bandwidth, if you don't even have users? If you already have a growing user base, then by all means refactor, reduce the footprint. But if you don't, code the damn bloated thing first.