Placebo effect works in video games too
newscientist.com
newscientist.com
The way I see it:
- They gave people two randomly generated maps - They told the people that the second map was AI generated - There were differences between the maps (because, well, random) - People noticed these ("no one found it equally challenging") - People attributed the differences to the AI, because that's what they were told
This would be a valid conclusion to make if the players had been told that the AI did something specific and there were consistent claims that said specific thing happened. This, on the other hand, is just a study of how randomness works.
So maybe it's just random? As in maybe some players randomly got an easier level in their first play than the second, and vice versa. I've played Don't Starve a little and each new game is very different.
Other points the article makes are more interesting, for example about players rating the AI version as more. It would be nice to see some confidence intervals, but I couldn't find the original research.
Like first two weeks of play in the "non-AI" version and then tell the player "AI" was added and ask after another two weeks if they find the new version more enjoyable in general
This doesn't seem like the placebo effect, it seems like an example of the human mind trying to find patterns that don't exist. Just like when someone tells you a cloud looks like something and then you can't stop seeing that thing in the clouds until it goes away. Tell people there's an AI and they can't stop seeing it, even if it's not there.
Don't Starve is a really great game focused on discovery and knowledge and going into your first run knowing completely nothing is going to be fun but you are going to spend your day checking everything out and learning how to survive 1 day. You are so excited to play the second run, you think to yourself "now I know what I want to do on my first day", you are almost guaranteed to live longer and discover more of the game. I would love to see a follow up of this where there is no 'placebo' and people are given the same experiment and asked which one was more fun, I think almost 100% would say the second.