New Perl 6 Homepage
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Discussion Highlights =====================
From: Larry Wall Date: March 24, 2009 10:25 Subject: Re: Logo considerations
[...] I think there's a tendency to go way too abstract in most of these proposals. I want something with gut appeal on the order of Tux. In particular I want a logo for Perl 6 that is:
Fun
Cool
Cute
Named
Lively
Punable
Personal
Concrete
Symmetric
Asymmetric
Attractive
Relational
Metamorphic
Decolorizable
Shrinkable to textual icon
Shrinkable to graphical icon
In addition, you can extend just about anything by attaching "P6"
wings to it. I also take it as a given that we want to discourage
misogyny in our community. You of the masculine persuasion should
consider it an opportunity to show off your sensitive side. :)Hence, Camelia.
Larry
> As is the idea that aggression is a purely masculine trait
I didn't say it was a purely masculine trait, but to ignore the clear association between masculinity and aggression in many cultures is to ignore reality. There are many social, economic and (possibly) evolutionary reasons why men are often more aggressive than women. Couple this with the relative involvement of women in CS and programming positions, and I don't think it's a stretch to say that aggression in our industry can be seen as overly masculine.
> I also take it as a given that we want to discourage misogyny in our community.
All I want to know is what does the one have to do with the other? What does a butterfly logo have to do with the concept of sexism towards women? That's it. That's my question. I have no idea how to state it more simply.
Someone suggested that "discouraging misogyny" does not necessarily mean femininity, so I asked what "discouraging misogyny" does mean in this context, and you replied "not overtly masculine".
That response does not simply allude to the idea that masculinity is misogyny, it is literally saying that masculinity is misogyny. Hence my reply that the very idea is itself sexist and dangerous. It was my response to your saying masculinity is misogyny, and your interpretation of Larry's original statement about the logo to mean as such. That is not projecting, that is simple reading comprehension.
By being gender neutral and inviting in an industry with is definitively male dominated, and arguably male-centric.
> It was my response to your saying masculinity is misogyny
I did not say masculinity is misogyny, please don't extend your argument to my statements providing and alternate interpretation. My interpretation is this: You can fight misogyny by being open and inviting to all sexes. Being overtly masculine can hamper that. Let's not be overtly masculine.
To be clear, I think the root difference in our points of view is that you seem to have attributed a very specific meaning to one particular statement of his. I think there is not enough context to make a definitive assertion as to his meaning, so out of the possible interpretations I chose one that is more positive.
[0] https://twitter.com/CreativeCopper1/status/65167580812206080...
I might perceive this differently because of my cultural background, but isn't it a bit misandric to claim masculinity as unsensitive?
Tom Cooks
* Something a programming language with wide use would ever adopt, past, present, or future
* ..and is misogynistic in any way
What the hell is that sentence directed at?
Larry kinda went, "NO IT"S THIS." and there was Camelia.
Honestly, Camelia is just slightly worse than the redesign of The Life Aquatic Flag/Logo. Which itself was funny, as this was from a comedy [1].
[0] http://www.nntp.perl.org/group/perl.perl6.users/2009/01/msg9...
[1] https://www.google.com/search?q=The+Life+Aquatic+with+Steve+...
I was under the impression that Larry was banned from being in involved in the implementation of Perl 6. ;)
I kinda saw that logo and gave up the idea of helping. It was just so horrible as to defy logic.
Still love Perl and I think a butterfly is a great idea - and even this is a good as a start, but it's not a strong enough logo for people to have careers depend upon. Like me. It doesn't even tick all the checkboxes that Larry had. If you made this logo in an intro design class in art school, you'd be ridiculed.
[0] http://www.nntp.perl.org/group/perl.perl6.users/2009/03/msg9...
I love Perl 6 but I utterly reject and hate the Fisher Price look and feel. It makes it impossible to have a serious conversation at work about Perl 6 or get anyone less than light hearted to care about taking a look at the language. There is so much great stuff there, and basically none of it is for children. I'd go as far to say as Perl 6 would be an awful language for very young children. Something like Scratch has put the effort in there. The idea of Camelia being friendly to kids is a great sentiment... but thats as deep as anyone's effort or considerations have gone for children learning to program in the Perl 6 community. IMHO anyone who feels that's a harsh assessment has probably never attempted to teach programming to young children, I have! It's a near impossible task, and the last thing you touch is syntax or documentation websites. I cant help but feel Camelia and her scheming colours are ham stringing adoption by anyone else looking in from their cubicle or startup loft. Maybe I'm very wrong and everyone loves the bug?
So apparently we're not the only ones.
The only way these kind of knee-jerk reactions get dismantled over time is to ignore the nay-sayers and prove them wrong. And being in a profession where logic is valued, a lot of people here should know better.
The background being of a butterfly specimen display, realistic and in faint grey, and one of the butterflies in full colour with the label Perl 6. The other butterflies can even be labelled as other programming languages, like Perl 5 or C or whatever.
I want the language given a chance based on its merits, not dismissed because of a cartoonish site.
Who wouldn't be excited about learning R after visiting the website!
I don't think people interested in R are necessarily going to judge it first by its homepage and website.
Note: I'm not bashing Perl here - developers using any language can create unmaintainable code. The move towards producing enterprise-level software has included increasing salaries to the point where professional software engineers can be hired along with adopting architectural principles that are conducive to producing large-scale software.
Especially when they conflate two completely different languages to boot.
There's nothing to take away here other than "some people are beyond being helped".
In many cases, Java is still considered THE enterprise language. Other languages have invaded that enterprise dominance by running on the JVM. This includes languages like Scala (which was designed for the JVM) and languages like JPython (which was obviously preceded by Python). So here's another question - Would Perl6 adoption in the enterprise be enhanced by compiling it to bytecode and running it on the JVM?
As an aside, my original note admitted that it was at least partially developer practices that led to the excoriation of Perl - that doesn't change the fact that it is no longer acceptable for application development at my workplace.
I doubt the JVM will be officially supported this year but Rakudo's JVM backend has been running Perl 6 code since 2013.
> it is no longer acceptable for application development at my workplace.
Presumably "it" here refers to Perl 5 and not to other languages like Haskell, Scala or Perl 6?
I'm always interested to know whether Groovy runs in your JVM workplace, and whether just for scripting, or if you build actual applications with it.
I wouldn't worry too much about that. I'd rather build awesome things in Perl 6 better, faster and more productively than in any other language.
Those who don't use it have much to lose than those who do.
If the same template is re used for Perl 6, it would work just wonderfully fine.
> anyway, that's just the .org site; other sites can have dreary corporate logos if they like :)
http://irclog.perlgeek.de/perl6/2011-09-15#i_4432065
I'm pretty sure diakopter owns perl6.com; maybe approach him?
The biggest of the three big items remaining in Perl 6 development before GA has been completed, give or take. (The Great List Refactor) I'm not 100% sure of the status of the other two, but I think the Unicode stuff is also well on its way as well.
My prediction is that he will be announcing some kind of Perl 6 1.0 pre-release this evening.
Given that Perl 5 has been helping me pay my bills for the past 22 years, I'm more than a little excited!
I recall a few months ago that a hand full of the benchmarks on JVM were actually running faster than Perl 5.latest, though most were slower.
Perl 6 is far, far more optimizable than Perl 5, and also most similar languages. The long-term focus on correct first is finally paying off.
- Would be nice to make the intro copy more informative. Like: why would I want to use it as a developer? What does it look like compared to my favorite language?
- Really like the examples, especially since I haven't done much with Perl 6. However, like Perl 5, it still looks like parseable line noise to the untrained eye. Would be nice to have some better explanations to go along with the code. Maybe not right on the homepage, but at least linked into it.
- Would like to see the "For Newcomers" links on the "Documentation" page on the homepage.
Fit your tutorial to the desired age of your audience. If something is a virtual machine just start your tutorial calling it 'our virtual machine'. Explain briefly what is a virtual machine, instead to say that is a butterfly with violet wings or something (not everybody knows what to do with this stuff). If is a compiler, call it compiler and go as quick as possible to the next step of the tutorial before to lose the interest of your audience. Is not 'how is named' or 'how cute', is 'what can you do with it' and 'how to use it with the other pieces' what matters.
If you want to use names, at least try to be consistent with the names and designs. If you want to name something 'rakudo' and want to show your sensitive side, great, name the other thing 'sazanka' or so. Something nice, humble, but useful at the same time. Something that can helps you to make a mental image of the whole picture of this 'paradise' landscape in a couple of seconds.
I read Perl tutorial, its like reading an essay. Not telling you the straight to the point answer. Perl tutorial really bad.
That said though, none of this is going to matter unless there's a good tutorial. Nothing currently available is cutting it as a tutorial.
https://web.archive.org/web/20090901185334/http://perl6.org/
I think the plain TM might help you if it is published on paper (like in some well-known dated publication) and you are later fighting someone else for the registered trademark, but it might be only slightly better than no help whatsoever.
2. Liking Go != liking the mascot
3. I think most would agree this is ridiculous: https://www.googlemerchandisestore.com/Google+Redesign/Brand...
FWIW, Russ Cox's GitHub icon[1] is similarly scary to me.
I mean, it's not that much different than all the new changes to C++ in the last 10 years (compared to the C++ from 10 years ago).
Yeah, there are a bunch of new things, but it still looks Perlish to me.
(I've opened an issue.)
Update: Fixed now.
(sorry, cheap shot. I like Perl really)
Funny thing about Perl 6 syntax and feature are reinvented the wheel all over again like Perl 6 'gather' and 'take' syntax, Only Perl 6 have that syntax. A lot of Reinventing the wheel in syntax and feature make Perl 6 a very bad language.
The real question is whether python3 can avoid the same fate...
Python 3 really is almost 7 years old and it is moving forward. The Wall of Shame has become the Wall of Super Powers. The scope for Python 3 was different than Perl 6.
Perl 6 was to be ageless and for all time. Python 3 was a fix to a broken issues in Python 2 having redundant ways to do things.
> Python 3.0 was developed with the same philosophy as in prior versions. However, as Python had accumulated new and redundant ways to program the same task, Python 3.0 had an emphasis on removing duplicative constructs and modules, in keeping with "There should be one— and preferably only one —obvious way to do it". https://en.wikipedia.org/wiki/History_of_Python
I don't mind there being more than one way to do things.