Show HN: CloudParty – play games with friends in the cloud
cloudparty.io
cloudparty.io
Goodluck, and hopefully the pricings good!
The service will cost no less than the cloud provider price where the server is running, plus a fee for us to maintain the platform up and running.
You will probably like to spin-up game servers using a web interface, rather than administering a Linux machine via ssh, isn't it?
A web interface would take a lot of hastle out id imagine, especially if game specific instances and prebuilt modules are available in a semi plug and olay manner.
Basically, you can let as many users joins as the virtual server can support them, until it starts swapping when RAM is exausted (and performances will fall down).
Edit: fat thumbs on mobile.
The bad idea was the resubmit the story at 10 PM GMT+2, I just woken up and see the overflow of new users registration emails. That's a good way to woke up, anyway.
Game servers are launched with pre-defined configurations, but the user can override the command line flags of the game server and restart it, directly from the control panel.
With this platform, we would also love to help multiplayer indie developers to host and sell their shiny new game server to users.
If there are HN gamers reading this, feel free to suggest any game that you think it should be available.
The idea came while looking for interesting docker applications published on docker hub, and we saw that a lot of people was published game server images.
We currently support AWS, Azure, DigitalOcean, Rackspace, potentially anyone who as a decent remote API for creating new VM.
However, the cloud is put there mainly as eye-catching.
It is an interesting idea, and using Azure servers i assume would go a long way towards reliability.
I do wonder what the limits would be(eg could i spool up a 64 player arma3 server with custom mods?) and ofcourse, how expensive it would be.
Edit: i actually think that isnt displaying weird, i think thats intended(although i do have some slight word overlap, and damn that font looks huge on my note 3).
At the moment we don't have yet published a pricing policy, we have just throw everything on the internet to learn if this is something interesting.
Just to have an idea, the total cost will be the cost of VM on the chosen public provider, plus a fee for us for the management service.
The problem on how to put custom mods isn't solved yet, but we are thinking about giving FTP access to the game data folder, or just package the mods in the base image if they are famous enough.
At the moment everything is on Azure since we got a bizspark plus offer and we are not paying anything for it.
Please, don't ask what I think about Azure.
However, I, along with probably many other people, would not give you any personal information without seeing a pricing scheme up front.
The pricing will be online soon, thanks.
If I will have the possibility to rewrite it from scratch today, I will be prefer using Ansible instead of chef-solo.
2. Minecraft gets boring quick without mods. Do you guys plan to have a solution for that?
2. We are thinking about giving FTP access to the game data folder.
Thanks!
10 VM creation: BadRequest The subscription policy limit for resource type 'public IP count' was exceeded. The limit for resource type 'public IP count' is 5 per subscription, the current count is 5, and the requested increment is 1. 4 ottobre 2015, 5:19:21 pm 9 VM creation, trying again, attempts left: 1 4 ottobre 2015, 5:18:51 pm 8 VM creation: BadRequest The subscription policy limit for resource type 'public IP count' was exceeded. The limit for resource type 'public IP count' is 5 per subscription, the current count is 5, and the requested increment is 1. 4 ottobre 2015, 5:18:21 pm 7 VM creation, trying again, attempts left: 2 4 ottobre 2015, 5:17:51 pm 6 VM creation: BadRequest The subscription policy limit for resource type 'public IP count' was exceeded. The limit for resource type 'public IP count' is 5 per subscription, the current count is 5, and the requested increment is 1. 4 ottobre 2015, 5:17:21 pm 5 VM creation, trying again, attempts left: 3 4 ottobre 2015, 5:16:50 pm 4 VM creation: BadRequest The subscription policy limit for resource type 'public IP count' was exceeded. The limit for resource type 'public IP count' is 5 per subscription, the current count is 5, and the requested increment is 1. 4 ottobre 2015, 5:16:36 pm 3 VM creation
I hope they fix this by the end of the day.
That's the reason.
When will be out of BETA, we can enable almost every other public cloud provider to deploy on.
WHAT THE HECK! how did I not know about this. omg, how do I sign up?
Then, you need to summon some Microsoft support employee and ask for Bizspark plus.