Apple’s 3D Touch Is the Start of a New Interface
wired.com
wired.com
The problem is further compounded by 3D Touch not really having an obvious use case in most apps. What it'll do will vary from app to app. That means a user has to learn what it does over and over again, and how much pressure to use in each thing. What 'light touch' is in one developer's app will be different to another's.
3D Touch is great, and has loads of potential, but it's going to be hard to make it genuinely useful.
Those new interactions will always only be the equivalent of keyboard shortcuts. Nothing more.
I have no idea what that would look like, but on a random note, a bubble wrap popping game with 3D touch support would be dope.
I see one big exception and that is games. Phones are limited when it comes to controls and 3D Touch can be a welcome addition. Discoverability isn't as much of a problem for games, because there is usually a tutorial anyway.
Of course, it will be a while before games will be designed around 3D touch, because older iPhones and Android phones.
It means "rearrange". For example apps on the home screen, movies in my streaming app etc.
I've found the popup previews surprisingly useful across applications after expecting it to purely be a gimmick. It's especially useful on HN and other text heavy sites with links. I'm interested to see if web designers start designing for such previews - at the moment a lot sites previews are their banner adverts or other non-content related fluff. It'd be quite useful if you could make Safari popup previews in its reader mode to remove non-content items.
The the "if it's not flat it makes me physically ill!" school of designers got ahold of it...
Not saying it's right or wrong, just stating a fact.
3D touch does resolve the iOS issue of not having a back button(without adding any of the ambiguity I hope). I sincerely doubt regular users would use it. It would be like multitasking or the does cool 4-finger gestures on the iPad, something only power-users use extensively.
Sure, I can preview a link in Safari or Mail, but what about when someone posts a link on Facebook or Messenger, I can't deep press on it to preview that link. So right now, everything is pretty fragmented. Do I want to try to deep press on something to see if it supports it? If not, I have to lift the finger and just tap it again.
Until everything supports it, I just won't find it natural. Right now it's pretty much hit or miss.
Unlike many Android device manufacturers (except maybe Samsung if they were to focus for once and not be so overwhelmingly complex in all the stuff they put into their phones) Apple is in a unique position to actually teach people about this through marketing. And they will. They will teach people about it, devs will be on board real quick and it will just become a natural interaction. That's my prediction.
Apple at the end of January, and Samsung at the end of February.
I also noticed that the Android API has had a getPressure[3] call since really early API versions, so I assume they were aware this was an option a long time ago.
Any ideas why this is suddenly being touted as "the Start of a New Interface"? Has the accuracy / latency / sensitivity finally become good enough to be useful? Or is this just the Apple PR juggernaut pushing an old idea as a new feature?
[1]: http://pdfaiw.uspto.gov/.aiw?docid=20140028575
[2]: http://pdfaiw.uspto.gov/.aiw?docid=20140055407
[3]: http://developer.android.com/reference/android/view/MotionEv...
>the biggest interface innovation since multitouch.
Seriously ? I don't get the interest around 3d Touch. As long as the action is not immediately discoverable, it is not going to be used by most of your users. long press or nav drawers perform pretty badly, how is 3d touch any different ?
"Press this, no, hmm try harder, no not that hard, no the other one you need to press lightly, wait maybe that's too light..."
Some things obviously lend themselves well to this. The piano example is good, as is drawing. However, things with a threshold sound less obvious.
> “There was a physical thing on the screen,” he says. “You had to select the button and move it over.” It was better than the existing ideas, sure, but what was that button? It moved too freely, you didn’t know how it would move or how to make it stop.
You didn't know how it would move or how to make it stop? Really?
It's very well thought out. This is all about the software implementation. Pressure sensitive screens by themselves are boring tech.
"That’s technical speak for, it’s rock solid, it’s
totally accurate. You probably could build a sail
using that stuff." - Georg Petschnigg, CEO of FiftyThree
Can anyone explain that quote? I don't understand the "build[ing] a sail" part. I've never heard that before.Is building a sail some kind of delicate, nuanced process? I guess it relates back to pressure somehow?
It seems like carefully controlling the strength of your touch - or for that matter, pressing hard at all - could be outside of the capabilities of some disabled users. I've got slightly poor control over my hands and that already makes it rather difficult to use some mobile apps and games.
And you can adjust the sensitivity of 3D touch so it should be easier to use than typical long presses.
I use Alt-Tab, it works on Linux Mint and Windows, I like hacky workarounds, I don't like when things change.
That said, 3D Touch is the best thing since Multitouch? Well except zooming nobody of my non-technical friends here ,could give me any usecase for using more than one finger. If anything with touch, I would need a keyboard that I actually can use.
Too bad the tech isn't there yet :(
Anyone know why that is? I thought it was the same tech.
You can change the sensitivity settings but they will always be different.
I have a MacBook Pro with Force Touch and honestly haven't used it much yet. I think it's for the same reason as another poster says. I'm not sure where it's available and what it will do? In safari it previews links and gives definitions.
The preview links thing is a bit redundant because clicking a link and swiping back is just as fast.
Marketing terms are used constantly for referring to specific flavours of technology. For example, Google Now, Cortana and Siri. Language and people are flexible enough to cope with multiple terms for a technology. Also, it's faster to type than "microphone which samples and uploads to an external voice processing server which returns system commands".