OpenRTS: A 3D Real-Time Strategy Game Engine
github.com
github.com
That said, spring grew very organically and it shows. A fresh start like this probably has a lot of advantages.
Spring is written in c++, scripted in Lua, and released under GPL2.
OpenRTS is jvm based and released under an MIT license.
For now, OpenRTS is specialized in micromanagement on cliffed/tiled terrains. All the game content is accessible from outside the code, using provided editors, XML and scripted langage. It is also Android (almost) ready. Those are the main differences with Spring.
Most of the game engines I've seen either do too much or are too specialized.
It has an amazing number of "modules": games implemented on it.
It is written in Java.
Not sure how it would go today (they're giving away licenses to anybody with a pulse and an iOS app on their resume right now), but back in the day they were very protective of their IP.
So stay tuned :)