I'm guessing this is for a few reasons, one would be to get debs into the habit of creating these downloadable slices for something down the track. But that's just a guess.
Another would be that the game is downloaded really quickly, from the end users point of view, and able to begin being played really quickly, without having to wait for 4-20gb to download first, then realize you've run into storage issues and have to deal with them. Common files and first level or two while the next 10 are on their way down. Seems like a decent plan for a fast user experience, if that's why they are doing it.